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  1. /* ----------------------------------------------------------------------    
  2. * Copyright (C) 2010-2014 ARM Limited. All rights reserved.    
  3. *    
  4. * $Date:        19. March 2015
  5. * $Revision:    V.1.4.5  
  6. *    
  7. * Project:          CMSIS DSP Library    
  8. * Title:            arm_cfft_f32.c  
  9. *    
  10. * Description:  Combined Radix Decimation in Frequency CFFT Floating point processing function
  11. *    
  12. * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
  13. *  
  14. * Redistribution and use in source and binary forms, with or without
  15. * modification, are permitted provided that the following conditions
  16. * are met:
  17. *   - Redistributions of source code must retain the above copyright
  18. *     notice, this list of conditions and the following disclaimer.
  19. *   - Redistributions in binary form must reproduce the above copyright
  20. *     notice, this list of conditions and the following disclaimer in
  21. *     the documentation and/or other materials provided with the
  22. *     distribution.
  23. *   - Neither the name of ARM LIMITED nor the names of its contributors
  24. *     may be used to endorse or promote products derived from this
  25. *     software without specific prior written permission.
  26. *
  27. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  28. * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  29. * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
  30. * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  31. * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  32. * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
  33. * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  34. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  35. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  36. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
  37. * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  38. * POSSIBILITY OF SUCH DAMAGE.  
  39. * -------------------------------------------------------------------- */
  40.  
  41. #include "arm_math.h"
  42. #include "arm_common_tables.h"
  43.  
  44. extern void arm_radix8_butterfly_f32(
  45.     float32_t * pSrc,
  46.     uint16_t fftLen,
  47.     const float32_t * pCoef,
  48.     uint16_t twidCoefModifier);
  49.  
  50. extern void arm_bitreversal_32(
  51.     uint32_t * pSrc,
  52.     const uint16_t bitRevLen,
  53.     const uint16_t * pBitRevTable);
  54.  
  55. /**  
  56. * @ingroup groupTransforms  
  57. */
  58.  
  59. /**  
  60. * @defgroup ComplexFFT Complex FFT Functions  
  61. *  
  62. * \par
  63. * The Fast Fourier Transform (FFT) is an efficient algorithm for computing the
  64. * Discrete Fourier Transform (DFT).  The FFT can be orders of magnitude faster
  65. * than the DFT, especially for long lengths.
  66. * The algorithms described in this section
  67. * operate on complex data.  A separate set of functions is devoted to handling
  68. * of real sequences.
  69. * \par
  70. * There are separate algorithms for handling floating-point, Q15, and Q31 data
  71. * types.  The algorithms available for each data type are described next.
  72. * \par
  73. * The FFT functions operate in-place.  That is, the array holding the input data
  74. * will also be used to hold the corresponding result.  The input data is complex
  75. * and contains <code>2*fftLen</code> interleaved values as shown below.
  76. * <pre> {real[0], imag[0], real[1], imag[1],..} </pre>
  77. * The FFT result will be contained in the same array and the frequency domain
  78. * values will have the same interleaving.
  79. *
  80. * \par Floating-point
  81. * The floating-point complex FFT uses a mixed-radix algorithm.  Multiple radix-8
  82. * stages are performed along with a single radix-2 or radix-4 stage, as needed.
  83. * The algorithm supports lengths of [16, 32, 64, ..., 4096] and each length uses
  84. * a different twiddle factor table.  
  85. * \par
  86. * The function uses the standard FFT definition and output values may grow by a
  87. * factor of <code>fftLen</code> when computing the forward transform.  The
  88. * inverse transform includes a scale of <code>1/fftLen</code> as part of the
  89. * calculation and this matches the textbook definition of the inverse FFT.
  90. * \par
  91. * Pre-initialized data structures containing twiddle factors and bit reversal
  92. * tables are provided and defined in <code>arm_const_structs.h</code>.  Include
  93. * this header in your function and then pass one of the constant structures as
  94. * an argument to arm_cfft_f32.  For example:
  95. * \par
  96. * <code>arm_cfft_f32(arm_cfft_sR_f32_len64, pSrc, 1, 1)</code>
  97. * \par
  98. * computes a 64-point inverse complex FFT including bit reversal.
  99. * The data structures are treated as constant data and not modified during the
  100. * calculation.  The same data structure can be reused for multiple transforms
  101. * including mixing forward and inverse transforms.
  102. * \par
  103. * Earlier releases of the library provided separate radix-2 and radix-4
  104. * algorithms that operated on floating-point data.  These functions are still
  105. * provided but are deprecated.  The older functions are slower and less general
  106. * than the new functions.
  107. * \par
  108. * An example of initialization of the constants for the arm_cfft_f32 function follows:
  109. * \code
  110. * const static arm_cfft_instance_f32 *S;
  111. * ...
  112. *   switch (length) {
  113. *     case 16:
  114. *       S = &arm_cfft_sR_f32_len16;
  115. *       break;
  116. *     case 32:
  117. *       S = &arm_cfft_sR_f32_len32;
  118. *       break;
  119. *     case 64:
  120. *       S = &arm_cfft_sR_f32_len64;
  121. *       break;
  122. *     case 128:
  123. *       S = &arm_cfft_sR_f32_len128;
  124. *       break;
  125. *     case 256:
  126. *       S = &arm_cfft_sR_f32_len256;
  127. *       break;
  128. *     case 512:
  129. *       S = &arm_cfft_sR_f32_len512;
  130. *       break;
  131. *     case 1024:
  132. *       S = &arm_cfft_sR_f32_len1024;
  133. *       break;
  134. *     case 2048:
  135. *       S = &arm_cfft_sR_f32_len2048;
  136. *       break;
  137. *     case 4096:
  138. *       S = &arm_cfft_sR_f32_len4096;
  139. *       break;
  140. *   }
  141. * \endcode
  142. * \par Q15 and Q31
  143. * The floating-point complex FFT uses a mixed-radix algorithm.  Multiple radix-4
  144. * stages are performed along with a single radix-2 stage, as needed.
  145. * The algorithm supports lengths of [16, 32, 64, ..., 4096] and each length uses
  146. * a different twiddle factor table.  
  147. * \par
  148. * The function uses the standard FFT definition and output values may grow by a
  149. * factor of <code>fftLen</code> when computing the forward transform.  The
  150. * inverse transform includes a scale of <code>1/fftLen</code> as part of the
  151. * calculation and this matches the textbook definition of the inverse FFT.
  152. * \par
  153. * Pre-initialized data structures containing twiddle factors and bit reversal
  154. * tables are provided and defined in <code>arm_const_structs.h</code>.  Include
  155. * this header in your function and then pass one of the constant structures as
  156. * an argument to arm_cfft_q31.  For example:
  157. * \par
  158. * <code>arm_cfft_q31(arm_cfft_sR_q31_len64, pSrc, 1, 1)</code>
  159. * \par
  160. * computes a 64-point inverse complex FFT including bit reversal.
  161. * The data structures are treated as constant data and not modified during the
  162. * calculation.  The same data structure can be reused for multiple transforms
  163. * including mixing forward and inverse transforms.
  164. * \par
  165. * Earlier releases of the library provided separate radix-2 and radix-4
  166. * algorithms that operated on floating-point data.  These functions are still
  167. * provided but are deprecated.  The older functions are slower and less general
  168. * than the new functions.
  169. * \par
  170. * An example of initialization of the constants for the arm_cfft_q31 function follows:
  171. * \code
  172. * const static arm_cfft_instance_q31 *S;
  173. * ...
  174. *   switch (length) {
  175. *     case 16:
  176. *       S = &arm_cfft_sR_q31_len16;
  177. *       break;
  178. *     case 32:
  179. *       S = &arm_cfft_sR_q31_len32;
  180. *       break;
  181. *     case 64:
  182. *       S = &arm_cfft_sR_q31_len64;
  183. *       break;
  184. *     case 128:
  185. *       S = &arm_cfft_sR_q31_len128;
  186. *       break;
  187. *     case 256:
  188. *       S = &arm_cfft_sR_q31_len256;
  189. *       break;
  190. *     case 512:
  191. *       S = &arm_cfft_sR_q31_len512;
  192. *       break;
  193. *     case 1024:
  194. *       S = &arm_cfft_sR_q31_len1024;
  195. *       break;
  196. *     case 2048:
  197. *       S = &arm_cfft_sR_q31_len2048;
  198. *       break;
  199. *     case 4096:
  200. *       S = &arm_cfft_sR_q31_len4096;
  201. *       break;
  202. *   }
  203. * \endcode
  204. *
  205. */
  206.  
  207. void arm_cfft_radix8by2_f32( arm_cfft_instance_f32 * S, float32_t * p1)
  208. {
  209.     uint32_t    L  = S->fftLen;
  210.     float32_t * pCol1, * pCol2, * pMid1, * pMid2;
  211.     float32_t * p2 = p1 + L;
  212.     const float32_t * tw = (float32_t *) S->pTwiddle;
  213.     float32_t t1[4], t2[4], t3[4], t4[4], twR, twI;
  214.     float32_t m0, m1, m2, m3;
  215.     uint32_t l;
  216.  
  217.     pCol1 = p1;
  218.     pCol2 = p2;
  219.  
  220.     //    Define new length
  221.     L >>= 1;
  222.     //    Initialize mid pointers
  223.     pMid1 = p1 + L;
  224.     pMid2 = p2 + L;
  225.  
  226.     // do two dot Fourier transform
  227.     for ( l = L >> 2; l > 0; l-- )
  228.     {
  229.         t1[0] = p1[0];
  230.         t1[1] = p1[1];
  231.         t1[2] = p1[2];
  232.         t1[3] = p1[3];
  233.  
  234.         t2[0] = p2[0];
  235.         t2[1] = p2[1];
  236.         t2[2] = p2[2];
  237.         t2[3] = p2[3];
  238.  
  239.         t3[0] = pMid1[0];
  240.         t3[1] = pMid1[1];
  241.         t3[2] = pMid1[2];
  242.         t3[3] = pMid1[3];
  243.  
  244.         t4[0] = pMid2[0];
  245.         t4[1] = pMid2[1];
  246.         t4[2] = pMid2[2];
  247.         t4[3] = pMid2[3];
  248.  
  249.         *p1++ = t1[0] + t2[0];
  250.         *p1++ = t1[1] + t2[1];
  251.         *p1++ = t1[2] + t2[2];
  252.         *p1++ = t1[3] + t2[3];    // col 1
  253.  
  254.         t2[0] = t1[0] - t2[0];
  255.         t2[1] = t1[1] - t2[1];
  256.         t2[2] = t1[2] - t2[2];
  257.         t2[3] = t1[3] - t2[3];    // for col 2
  258.  
  259.         *pMid1++ = t3[0] + t4[0];
  260.         *pMid1++ = t3[1] + t4[1];
  261.         *pMid1++ = t3[2] + t4[2];
  262.         *pMid1++ = t3[3] + t4[3]; // col 1
  263.  
  264.         t4[0] = t4[0] - t3[0];
  265.         t4[1] = t4[1] - t3[1];
  266.         t4[2] = t4[2] - t3[2];
  267.         t4[3] = t4[3] - t3[3];    // for col 2
  268.  
  269.         twR = *tw++;
  270.         twI = *tw++;
  271.  
  272.         // multiply by twiddle factors
  273.         m0 = t2[0] * twR;
  274.         m1 = t2[1] * twI;
  275.         m2 = t2[1] * twR;
  276.         m3 = t2[0] * twI;
  277.        
  278.         // R  =  R  *  Tr - I * Ti
  279.         *p2++ = m0 + m1;
  280.         // I  =  I  *  Tr + R * Ti
  281.         *p2++ = m2 - m3;
  282.        
  283.         // use vertical symmetry
  284.         //  0.9988 - 0.0491i <==> -0.0491 - 0.9988i
  285.         m0 = t4[0] * twI;
  286.         m1 = t4[1] * twR;
  287.         m2 = t4[1] * twI;
  288.         m3 = t4[0] * twR;
  289.        
  290.         *pMid2++ = m0 - m1;
  291.         *pMid2++ = m2 + m3;
  292.  
  293.         twR = *tw++;
  294.         twI = *tw++;
  295.        
  296.         m0 = t2[2] * twR;
  297.         m1 = t2[3] * twI;
  298.         m2 = t2[3] * twR;
  299.         m3 = t2[2] * twI;
  300.        
  301.         *p2++ = m0 + m1;
  302.         *p2++ = m2 - m3;
  303.        
  304.         m0 = t4[2] * twI;
  305.         m1 = t4[3] * twR;
  306.         m2 = t4[3] * twI;
  307.         m3 = t4[2] * twR;
  308.        
  309.         *pMid2++ = m0 - m1;
  310.         *pMid2++ = m2 + m3;
  311.     }
  312.  
  313.     // first col
  314.     arm_radix8_butterfly_f32( pCol1, L, (float32_t *) S->pTwiddle, 2u);
  315.     // second col
  316.     arm_radix8_butterfly_f32( pCol2, L, (float32_t *) S->pTwiddle, 2u);
  317. }
  318.  
  319. void arm_cfft_radix8by4_f32( arm_cfft_instance_f32 * S, float32_t * p1)
  320. {
  321.     uint32_t    L  = S->fftLen >> 1;
  322.     float32_t * pCol1, *pCol2, *pCol3, *pCol4, *pEnd1, *pEnd2, *pEnd3, *pEnd4;
  323.     const float32_t *tw2, *tw3, *tw4;
  324.     float32_t * p2 = p1 + L;
  325.     float32_t * p3 = p2 + L;
  326.     float32_t * p4 = p3 + L;
  327.     float32_t t2[4], t3[4], t4[4], twR, twI;
  328.     float32_t p1ap3_0, p1sp3_0, p1ap3_1, p1sp3_1;
  329.     float32_t m0, m1, m2, m3;
  330.     uint32_t l, twMod2, twMod3, twMod4;
  331.  
  332.     pCol1 = p1;         // points to real values by default
  333.     pCol2 = p2;
  334.     pCol3 = p3;
  335.     pCol4 = p4;
  336.     pEnd1 = p2 - 1;     // points to imaginary values by default
  337.     pEnd2 = p3 - 1;
  338.     pEnd3 = p4 - 1;
  339.     pEnd4 = pEnd3 + L;
  340.  
  341.     tw2 = tw3 = tw4 = (float32_t *) S->pTwiddle;
  342.  
  343.     L >>= 1;
  344.  
  345.     // do four dot Fourier transform
  346.  
  347.     twMod2 = 2;
  348.     twMod3 = 4;
  349.     twMod4 = 6;
  350.  
  351.     // TOP
  352.     p1ap3_0 = p1[0] + p3[0];
  353.     p1sp3_0 = p1[0] - p3[0];
  354.     p1ap3_1 = p1[1] + p3[1];
  355.     p1sp3_1 = p1[1] - p3[1];
  356.  
  357.     // col 2
  358.     t2[0] = p1sp3_0 + p2[1] - p4[1];
  359.     t2[1] = p1sp3_1 - p2[0] + p4[0];
  360.     // col 3
  361.     t3[0] = p1ap3_0 - p2[0] - p4[0];
  362.     t3[1] = p1ap3_1 - p2[1] - p4[1];
  363.     // col 4
  364.     t4[0] = p1sp3_0 - p2[1] + p4[1];
  365.     t4[1] = p1sp3_1 + p2[0] - p4[0];
  366.     // col 1
  367.     *p1++ = p1ap3_0 + p2[0] + p4[0];
  368.     *p1++ = p1ap3_1 + p2[1] + p4[1];
  369.  
  370.     // Twiddle factors are ones
  371.     *p2++ = t2[0];
  372.     *p2++ = t2[1];
  373.     *p3++ = t3[0];
  374.     *p3++ = t3[1];
  375.     *p4++ = t4[0];
  376.     *p4++ = t4[1];
  377.  
  378.     tw2 += twMod2;
  379.     tw3 += twMod3;
  380.     tw4 += twMod4;
  381.  
  382.     for (l = (L - 2) >> 1; l > 0; l-- )
  383.     {
  384.         // TOP
  385.         p1ap3_0 = p1[0] + p3[0];
  386.         p1sp3_0 = p1[0] - p3[0];
  387.         p1ap3_1 = p1[1] + p3[1];
  388.         p1sp3_1 = p1[1] - p3[1];
  389.         // col 2
  390.         t2[0] = p1sp3_0 + p2[1] - p4[1];
  391.         t2[1] = p1sp3_1 - p2[0] + p4[0];
  392.         // col 3
  393.         t3[0] = p1ap3_0 - p2[0] - p4[0];
  394.         t3[1] = p1ap3_1 - p2[1] - p4[1];
  395.         // col 4
  396.         t4[0] = p1sp3_0 - p2[1] + p4[1];
  397.         t4[1] = p1sp3_1 + p2[0] - p4[0];
  398.         // col 1 - top
  399.         *p1++ = p1ap3_0 + p2[0] + p4[0];
  400.         *p1++ = p1ap3_1 + p2[1] + p4[1];
  401.  
  402.         // BOTTOM
  403.         p1ap3_1 = pEnd1[-1] + pEnd3[-1];
  404.         p1sp3_1 = pEnd1[-1] - pEnd3[-1];
  405.         p1ap3_0 = pEnd1[0] + pEnd3[0];
  406.         p1sp3_0 = pEnd1[0] - pEnd3[0];
  407.         // col 2
  408.         t2[2] = pEnd2[0]  - pEnd4[0] + p1sp3_1;
  409.         t2[3] = pEnd1[0] - pEnd3[0] - pEnd2[-1] + pEnd4[-1];
  410.         // col 3
  411.         t3[2] = p1ap3_1 - pEnd2[-1] - pEnd4[-1];
  412.         t3[3] = p1ap3_0 - pEnd2[0]  - pEnd4[0];
  413.         // col 4
  414.         t4[2] = pEnd2[0]  - pEnd4[0]  - p1sp3_1;
  415.         t4[3] = pEnd4[-1] - pEnd2[-1] - p1sp3_0;
  416.         // col 1 - Bottom
  417.         *pEnd1-- = p1ap3_0 + pEnd2[0] + pEnd4[0];
  418.         *pEnd1-- = p1ap3_1 + pEnd2[-1] + pEnd4[-1];
  419.  
  420.         // COL 2
  421.         // read twiddle factors
  422.         twR = *tw2++;
  423.         twI = *tw2++;
  424.         // multiply by twiddle factors
  425.         //  let    Z1 = a + i(b),   Z2 = c + i(d)
  426.         //   =>  Z1 * Z2  =  (a*c - b*d) + i(b*c + a*d)
  427.        
  428.         // Top
  429.         m0 = t2[0] * twR;
  430.         m1 = t2[1] * twI;
  431.         m2 = t2[1] * twR;
  432.         m3 = t2[0] * twI;
  433.        
  434.         *p2++ = m0 + m1;
  435.         *p2++ = m2 - m3;
  436.         // use vertical symmetry col 2
  437.         // 0.9997 - 0.0245i  <==>  0.0245 - 0.9997i
  438.         // Bottom
  439.         m0 = t2[3] * twI;
  440.         m1 = t2[2] * twR;
  441.         m2 = t2[2] * twI;
  442.         m3 = t2[3] * twR;
  443.        
  444.         *pEnd2-- = m0 - m1;
  445.         *pEnd2-- = m2 + m3;
  446.  
  447.         // COL 3
  448.         twR = tw3[0];
  449.         twI = tw3[1];
  450.         tw3 += twMod3;
  451.         // Top
  452.         m0 = t3[0] * twR;
  453.         m1 = t3[1] * twI;
  454.         m2 = t3[1] * twR;
  455.         m3 = t3[0] * twI;
  456.        
  457.         *p3++ = m0 + m1;
  458.         *p3++ = m2 - m3;
  459.         // use vertical symmetry col 3
  460.         // 0.9988 - 0.0491i  <==>  -0.9988 - 0.0491i
  461.         // Bottom
  462.         m0 = -t3[3] * twR;
  463.         m1 = t3[2] * twI;
  464.         m2 = t3[2] * twR;
  465.         m3 = t3[3] * twI;
  466.        
  467.         *pEnd3-- = m0 - m1;
  468.         *pEnd3-- = m3 - m2;
  469.        
  470.         // COL 4
  471.         twR = tw4[0];
  472.         twI = tw4[1];
  473.         tw4 += twMod4;
  474.         // Top
  475.         m0 = t4[0] * twR;
  476.         m1 = t4[1] * twI;
  477.         m2 = t4[1] * twR;
  478.         m3 = t4[0] * twI;
  479.        
  480.         *p4++ = m0 + m1;
  481.         *p4++ = m2 - m3;
  482.         // use vertical symmetry col 4
  483.         // 0.9973 - 0.0736i  <==>  -0.0736 + 0.9973i
  484.         // Bottom
  485.         m0 = t4[3] * twI;
  486.         m1 = t4[2] * twR;
  487.         m2 = t4[2] * twI;
  488.         m3 = t4[3] * twR;
  489.        
  490.         *pEnd4-- = m0 - m1;
  491.         *pEnd4-- = m2 + m3;
  492.     }
  493.  
  494.     //MIDDLE
  495.     // Twiddle factors are
  496.     //  1.0000  0.7071-0.7071i  -1.0000i  -0.7071-0.7071i
  497.     p1ap3_0 = p1[0] + p3[0];
  498.     p1sp3_0 = p1[0] - p3[0];
  499.     p1ap3_1 = p1[1] + p3[1];
  500.     p1sp3_1 = p1[1] - p3[1];
  501.  
  502.     // col 2
  503.     t2[0] = p1sp3_0 + p2[1] - p4[1];
  504.     t2[1] = p1sp3_1 - p2[0] + p4[0];
  505.     // col 3
  506.     t3[0] = p1ap3_0 - p2[0] - p4[0];
  507.     t3[1] = p1ap3_1 - p2[1] - p4[1];
  508.     // col 4
  509.     t4[0] = p1sp3_0 - p2[1] + p4[1];
  510.     t4[1] = p1sp3_1 + p2[0] - p4[0];
  511.     // col 1 - Top
  512.     *p1++ = p1ap3_0 + p2[0] + p4[0];
  513.     *p1++ = p1ap3_1 + p2[1] + p4[1];
  514.  
  515.     // COL 2
  516.     twR = tw2[0];
  517.     twI = tw2[1];
  518.  
  519.     m0 = t2[0] * twR;
  520.     m1 = t2[1] * twI;
  521.     m2 = t2[1] * twR;
  522.     m3 = t2[0] * twI;
  523.  
  524.     *p2++ = m0 + m1;
  525.     *p2++ = m2 - m3;
  526.     // COL 3
  527.     twR = tw3[0];
  528.     twI = tw3[1];
  529.  
  530.     m0 = t3[0] * twR;
  531.     m1 = t3[1] * twI;
  532.     m2 = t3[1] * twR;
  533.     m3 = t3[0] * twI;
  534.  
  535.     *p3++ = m0 + m1;
  536.     *p3++ = m2 - m3;
  537.     // COL 4
  538.     twR = tw4[0];
  539.     twI = tw4[1];
  540.  
  541.     m0 = t4[0] * twR;
  542.     m1 = t4[1] * twI;
  543.     m2 = t4[1] * twR;
  544.     m3 = t4[0] * twI;
  545.  
  546.     *p4++ = m0 + m1;
  547.     *p4++ = m2 - m3;
  548.  
  549.     // first col
  550.     arm_radix8_butterfly_f32( pCol1, L, (float32_t *) S->pTwiddle, 4u);
  551.     // second col
  552.     arm_radix8_butterfly_f32( pCol2, L, (float32_t *) S->pTwiddle, 4u);
  553.     // third col
  554.     arm_radix8_butterfly_f32( pCol3, L, (float32_t *) S->pTwiddle, 4u);
  555.     // fourth col
  556.     arm_radix8_butterfly_f32( pCol4, L, (float32_t *) S->pTwiddle, 4u);
  557. }
  558.  
  559. /**
  560. * @addtogroup ComplexFFT  
  561. * @{  
  562. */
  563.  
  564. /**  
  565. * @details  
  566. * @brief       Processing function for the floating-point complex FFT.
  567. * @param[in]      *S    points to an instance of the floating-point CFFT structure.  
  568. * @param[in, out] *p1   points to the complex data buffer of size <code>2*fftLen</code>. Processing occurs in-place.  
  569. * @param[in]     ifftFlag       flag that selects forward (ifftFlag=0) or inverse (ifftFlag=1) transform.  
  570. * @param[in]     bitReverseFlag flag that enables (bitReverseFlag=1) or disables (bitReverseFlag=0) bit reversal of output.  
  571. * @return none.  
  572. */
  573.  
  574. void arm_cfft_f32(
  575.     const arm_cfft_instance_f32 * S,
  576.     float32_t * p1,
  577.     uint8_t ifftFlag,
  578.     uint8_t bitReverseFlag)
  579. {
  580.     uint32_t  L = S->fftLen, l;
  581.     float32_t invL, * pSrc;
  582.  
  583.     if(ifftFlag == 1u)
  584.     {
  585.         /*  Conjugate input data  */
  586.         pSrc = p1 + 1;
  587.         for(l=0; l<L; l++)
  588.         {
  589.             *pSrc = -*pSrc;
  590.             pSrc += 2;
  591.         }
  592.     }
  593.  
  594.     switch (L)
  595.     {
  596.     case 16:
  597.     case 128:
  598.     case 1024:
  599.         arm_cfft_radix8by2_f32  ( (arm_cfft_instance_f32 *) S, p1);
  600.         break;
  601.     case 32:
  602.     case 256:
  603.     case 2048:
  604.         arm_cfft_radix8by4_f32  ( (arm_cfft_instance_f32 *) S, p1);
  605.         break;
  606.     case 64:
  607.     case 512:
  608.     case 4096:
  609.         arm_radix8_butterfly_f32( p1, L, (float32_t *) S->pTwiddle, 1);
  610.         break;
  611.     }  
  612.  
  613.     if( bitReverseFlag )
  614.         arm_bitreversal_32((uint32_t*)p1,S->bitRevLength,S->pBitRevTable);
  615.  
  616.     if(ifftFlag == 1u)
  617.     {
  618.         invL = 1.0f/(float32_t)L;
  619.         /*  Conjugate and scale output data */
  620.         pSrc = p1;
  621.         for(l=0; l<L; l++)
  622.         {
  623.             *pSrc++ *=   invL ;
  624.             *pSrc  = -(*pSrc) * invL;
  625.             pSrc++;
  626.         }
  627.     }
  628. }
  629.  
  630. /**    
  631. * @} end of ComplexFFT group    
  632. */
  633.