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  height ();
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  height ();
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  void
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  void
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  init ();
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  init ();
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  /// \brief Clear display to colour
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  void
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  void
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  clearDisplay ();
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  clearDisplay (colour_t colour = colour_t::BLACK);
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  void
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  void
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  invertDisplay (uint8_t i);
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  invertDisplay (uint8_t i);
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  void
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  void
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  display ();
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  display ();
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  drawPixel (int16_t x, int16_t y, colour_t color);
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  drawPixel (int16_t x, int16_t y, colour_t color);
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  void
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  void
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  drawLine (int16_t x1, int16_t y1, int16_t x2, int16_t y2, colour_t color);
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  drawLine (int16_t x1, int16_t y1, int16_t x2, int16_t y2, colour_t color);
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  void drawRectangle (int16_t x1, int16_t y1, int16_t x2, int16_t y2, colour_t color);
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  void
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  void
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  gotoxy (int x, int y)
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  gotoxy (int x, int y)
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  {
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  {
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    m_cursor_x = x;
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    m_cursor_x = x;
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    m_cursor_y = y;
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    m_cursor_y = y;