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| 1 | /********************************************************************* |
1 | /********************************************************************* |
| 2 | This is a library for our Monochrome OLEDs based on SSD1306 drivers |
2 | This is a library for our Monochrome OLEDs based on SSD1306 drivers |
| 3 | 3 | ||
| 4 | Pick one up today in the adafruit shop! |
4 | Pick one up today in the adafruit shop! |
| 5 | ------> http://www.adafruit.com/category/63_98 |
5 | ------> http://www.adafruit.com/category/63_98 |
| 6 | 6 | ||
| 7 | These displays use SPI to communicate, 4 or 5 pins are required to |
7 | These displays use SPI to communicate, 4 or 5 pins are required to |
| 8 | interface |
8 | interface |
| 9 | 9 | ||
| 10 | Adafruit invests time and resources providing this open source code, |
10 | Adafruit invests time and resources providing this open source code, |
| 11 | please support Adafruit and open-source hardware by purchasing |
11 | please support Adafruit and open-source hardware by purchasing |
| 12 | products from Adafruit! |
12 | products from Adafruit! |
| 13 | 13 | ||
| 14 | Written by Limor Fried/Ladyada for Adafruit Industries. |
14 | Written by Limor Fried/Ladyada for Adafruit Industries. |
| 15 | BSD license, check license.txt for more information |
15 | BSD license, check license.txt for more information |
| 16 | All text above, and the splash screen below must be included in any redistribution |
16 | All text above, and the splash screen below must be included in any redistribution |
| 17 | 17 | ||
| 18 | This code is taken from the ADAfruit library - it is used for playing with an OLED screen |
18 | This code is taken from the ADAfruit library - it is used for playing with an OLED screen |
| 19 | 19 | ||
| 20 | *********************************************************************/ |
20 | *********************************************************************/ |
| 21 | #include <stdint.h> |
21 | #include <stdint.h> |
| 22 | #include <string.h> |
22 | #include <string.h> |
| 23 | #include "stm32f1xx_hal.h" |
23 | #include "stm32f1xx_hal.h" |
| 24 | #include "SSD1306.h" |
24 | #include "SSD1306.h" |
| 25 | 25 | ||
| 26 | - | ||
| 27 | #define swap(x,y) { typeof(x)t = x; x=y; y=t; } |
26 | #define swap(x,y) { typeof(x)t = x; x=y; y=t; } |
| 28 | #define abs(x) ((x)>0?(x):-(x)) |
27 | #define abs(x) ((x)>0?(x):-(x)) |
| 29 | 28 | ||
| 30 | static uint8_t rotation = 0; |
29 | static uint8_t rotation = 0; |
| 31 | const uint16_t WIDTH = SSD1306_LCDWIDTH; |
30 | const uint16_t WIDTH = SSD1306_LCDWIDTH; |
| 32 | const uint16_t HEIGHT = SSD1306_LCDHEIGHT; |
31 | const uint16_t HEIGHT = SSD1306_LCDHEIGHT; |
| 33 | 32 | ||
| 34 | extern SPI_HandleTypeDef hspi1; |
33 | extern SPI_HandleTypeDef hspi1; |
| 35 | 34 | ||
| 36 | - | ||
| 37 | - | ||
| 38 | - | ||
| 39 | // the memory buffer for the LCD |
35 | // the memory buffer for the LCD |
| 40 | 36 | ||
| 41 | // pointer to the current display - affects buffer used and also chipselect |
37 | // pointer to the current display - affects buffer used and also chipselect |
| 42 | static int cd = 0; |
38 | static int cd = 0; |
| 43 | 39 | ||
| 44 | uint8_t display_buffer[MAX_PHYS_DISPLAYS][SSD1306_LCDHEIGHT * SSD1306_LCDWIDTH / 8]; |
40 | uint8_t display_buffer[MAX_PHYS_DISPLAYS][SSD1306_LCDHEIGHT * SSD1306_LCDWIDTH |
| - | 41 | / 8]; |
|
| 45 | 42 | ||
| 46 | inline uint8_t * display_address(void) |
43 | inline uint8_t * display_address(void) { |
| 47 | { |
- | |
| 48 | return (uint8_t *)(&display_buffer[cd]); |
44 | return (uint8_t *) (&display_buffer[cd]); |
| 49 | } |
45 | } |
| 50 | 46 | ||
| 51 | inline uint8_t getRotation(void) |
47 | inline uint8_t getRotation(void) { |
| 52 | { |
- | |
| 53 | return rotation; |
48 | return rotation; |
| 54 | } |
49 | } |
| 55 | 50 | ||
| 56 | inline int16_t width(void) |
51 | inline int16_t width(void) { |
| 57 | { |
- | |
| 58 | switch (rotation) |
52 | switch (rotation) { |
| 59 | { |
- | |
| 60 | case 0: |
53 | case 0: |
| 61 | return WIDTH; |
54 | return WIDTH; |
| 62 | break; |
55 | break; |
| 63 | case 1: |
56 | case 1: |
| 64 | return WIDTH; |
57 | return WIDTH; |
| Line 67... | Line 60... | ||
| 67 | return HEIGHT; |
60 | return HEIGHT; |
| 68 | break; |
61 | break; |
| 69 | case 3: |
62 | case 3: |
| 70 | return -WIDTH; |
63 | return -WIDTH; |
| 71 | break; |
64 | break; |
| 72 | } |
65 | } |
| 73 | return 0; |
66 | return 0; |
| 74 | } |
67 | } |
| 75 | 68 | ||
| 76 | inline int16_t height(void) |
69 | inline int16_t height(void) { |
| 77 | { |
- | |
| 78 | switch (rotation) |
70 | switch (rotation) { |
| 79 | { |
- | |
| 80 | case 0: |
71 | case 0: |
| 81 | return HEIGHT; |
72 | return HEIGHT; |
| 82 | break; |
73 | break; |
| 83 | case 1: |
74 | case 1: |
| 84 | return HEIGHT; |
75 | return HEIGHT; |
| Line 87... | Line 78... | ||
| 87 | return WIDTH; |
78 | return WIDTH; |
| 88 | break; |
79 | break; |
| 89 | case 3: |
80 | case 3: |
| 90 | return -HEIGHT; |
81 | return -HEIGHT; |
| 91 | break; |
82 | break; |
| 92 | } |
83 | } |
| 93 | return 0; |
84 | return 0; |
| 94 | } |
85 | } |
| 95 | 86 | ||
| 96 | - | ||
| 97 | inline void fastSPIwrite(uint8_t d) |
87 | inline void fastSPIwrite(uint8_t d) { |
| 98 | { |
- | |
| 99 | uint8_t buffer[1]; |
88 | uint8_t buffer[1]; |
| 100 | buffer[0] = d; |
89 | buffer[0] = d; |
| 101 | // todo chipselect based on 'cd' buffer choice |
90 | // todo chipselect based on 'cd' buffer choice |
| 102 | 91 | ||
| 103 | HAL_SPI_Transmit(&hspi1, buffer, 1, 2); |
92 | HAL_SPI_Transmit(&hspi1, buffer, 1, 2); |
| 104 | 93 | ||
| 105 | } |
94 | } |
| 106 | 95 | ||
| 107 | - | ||
| 108 | // the most basic function, set a single pixel |
96 | // the most basic function, set a single pixel |
| 109 | inline void drawPixel(int16_t x, int16_t y, uint16_t color) { |
97 | inline void drawPixel(int16_t x, int16_t y, uint16_t color) { |
| 110 | if ((x < 0) || (x >= width()) || (y < 0) || (y >= height())) |
98 | if ((x < 0) || (x >= width()) || (y < 0) || (y >= height())) |
| 111 | return; |
99 | return; |
| 112 | 100 | ||
| 113 | // check rotation, move pixel around if necessary |
101 | // check rotation, move pixel around if necessary |
| 114 | switch (getRotation()) { |
102 | switch (getRotation()) { |
| 115 | case 1: |
103 | case 1: |
| 116 | swap(x, y); |
104 | swap(x, y) |
| - | 105 | ; |
|
| 117 | x = WIDTH - x - 1; |
106 | x = WIDTH - x - 1; |
| 118 | break; |
107 | break; |
| 119 | case 2: |
108 | case 2: |
| 120 | x = WIDTH - x - 1; |
109 | x = WIDTH - x - 1; |
| 121 | y = HEIGHT - y - 1; |
110 | y = HEIGHT - y - 1; |
| 122 | break; |
111 | break; |
| 123 | case 3: |
112 | case 3: |
| 124 | swap(x, y); |
113 | swap(x, y) |
| 125 | y = HEIGHT - y - 1; |
- | |
| 126 | break; |
- | |
| 127 | } |
- | |
| 128 | - | ||
| 129 | // x is which column |
- | |
| 130 | switch(color) |
- | |
| 131 | { |
114 | ; |
| 132 | case BLACK: |
- | |
| 133 | display_buffer[cd][x+ (y/8)*SSD1306_LCDWIDTH] &= ~(1 << (y&7)); |
- | |
| 134 | break; |
- | |
| 135 | - | ||
| 136 | default: |
- | |
| 137 | case WHITE: |
115 | y = HEIGHT - y - 1; |
| 138 | display_buffer[cd][x+ (y/8)*SSD1306_LCDWIDTH] |= (1 << (y&7)); |
- | |
| 139 | break; |
- | |
| 140 | - | ||
| 141 | case INVERT: |
- | |
| 142 | display_buffer[cd][x+ (y/8)*SSD1306_LCDWIDTH] ^= (1 << (y&7)); |
- | |
| 143 | break; |
116 | break; |
| 144 | } |
- | |
| 145 | } |
117 | } |
| 146 | 118 | ||
| - | 119 | // x is which column |
|
| - | 120 | switch (color) { |
|
| - | 121 | case BLACK: |
|
| - | 122 | display_buffer[cd][x + (y / 8) * SSD1306_LCDWIDTH] &= ~(1 << (y & 7)); |
|
| - | 123 | break; |
|
| - | 124 | ||
| - | 125 | default: |
|
| - | 126 | case WHITE: |
|
| - | 127 | display_buffer[cd][x + (y / 8) * SSD1306_LCDWIDTH] |= (1 << (y & 7)); |
|
| - | 128 | break; |
|
| 147 | 129 | ||
| - | 130 | case INVERT: |
|
| - | 131 | display_buffer[cd][x + (y / 8) * SSD1306_LCDWIDTH] ^= (1 << (y & 7)); |
|
| - | 132 | break; |
|
| 148 | 133 | } |
|
| - | 134 | } |
|
| 149 | 135 | ||
| 150 | void ssd1306_begin(uint8_t vccstate, uint8_t i2caddr) { |
136 | void ssd1306_begin(uint8_t vccstate, uint8_t i2caddr) { |
| 151 | 137 | ||
| - | 138 | HAL_GPIO_WritePin(SPI_RESET_GPIO_Port, SPI_RESET_Pin, GPIO_PIN_SET); |
|
| 152 | 139 | ||
| - | 140 | // VDD (3.3V) goes high at start, lets just chill for a ms |
|
| - | 141 | HAL_Delay(1); |
|
| - | 142 | // bring reset low |
|
| - | 143 | HAL_GPIO_WritePin(SPI_RESET_GPIO_Port, SPI_RESET_Pin, GPIO_PIN_RESET); |
|
| - | 144 | // wait 10ms |
|
| - | 145 | HAL_Delay(10); |
|
| - | 146 | // bring out of reset |
|
| 153 | HAL_GPIO_WritePin(SPI_RESET_GPIO_Port,SPI_RESET_Pin,GPIO_PIN_SET); |
147 | HAL_GPIO_WritePin(SPI_RESET_GPIO_Port, SPI_RESET_Pin, GPIO_PIN_SET); |
| - | 148 | // turn on VCC (9V?) |
|
| - | 149 | ||
| - | 150 | for (cd = 0; cd < 2; cd++) { |
|
| - | 151 | #if defined SSD1306_128_32 |
|
| - | 152 | // Init sequence for 128x32 OLED module |
|
| - | 153 | ssd1306_command(SSD1306_DISPLAYOFF);// 0xAE |
|
| - | 154 | ssd1306_command(SSD1306_SETDISPLAYCLOCKDIV);// 0xD5 |
|
| - | 155 | ssd1306_command(0x80);// the suggested ratio 0x80 |
|
| - | 156 | ssd1306_command(SSD1306_SETMULTIPLEX);// 0xA8 |
|
| - | 157 | ssd1306_command(0x1F); |
|
| - | 158 | ssd1306_command(SSD1306_SETDISPLAYOFFSET);// 0xD3 |
|
| - | 159 | ssd1306_command(0x0);// no offset |
|
| - | 160 | ssd1306_command(SSD1306_SETSTARTLINE | 0x0);// line #0 |
|
| - | 161 | ssd1306_command(SSD1306_CHARGEPUMP);// 0x8D |
|
| - | 162 | if (vccstate == SSD1306_EXTERNALVCC) |
|
| - | 163 | { ssd1306_command(0x10);} |
|
| - | 164 | else |
|
| - | 165 | { ssd1306_command(0x14);} |
|
| - | 166 | ssd1306_command(SSD1306_MEMORYMODE); // 0x20 |
|
| - | 167 | ssd1306_command(0x00);// 0x0 act like ks0108 |
|
| - | 168 | ssd1306_command(SSD1306_SEGREMAP | 0x1); |
|
| - | 169 | ssd1306_command(SSD1306_COMSCANDEC); |
|
| - | 170 | ssd1306_command(SSD1306_SETCOMPINS);// 0xDA |
|
| - | 171 | ssd1306_command(0x02); |
|
| - | 172 | ssd1306_command(SSD1306_SETCONTRAST);// 0x81 |
|
| - | 173 | ssd1306_command(0x8F); |
|
| - | 174 | ssd1306_command(SSD1306_SETPRECHARGE);// 0xd9 |
|
| - | 175 | if (vccstate == SSD1306_EXTERNALVCC) |
|
| - | 176 | { ssd1306_command(0x22);} |
|
| - | 177 | else |
|
| - | 178 | { ssd1306_command(0xF1);} |
|
| - | 179 | ssd1306_command(SSD1306_SETVCOMDETECT); // 0xDB |
|
| - | 180 | ssd1306_command(0x40); |
|
| - | 181 | ssd1306_command(SSD1306_DISPLAYALLON_RESUME);// 0xA4 |
|
| - | 182 | ssd1306_command(SSD1306_NORMALDISPLAY);// 0xA6 |
|
| - | 183 | #endif |
|
| - | 184 | ||
| - | 185 | #if defined SSD1306_128_64 |
|
| - | 186 | // Init sequence for 128x64 OLED module |
|
| - | 187 | ssd1306_command(SSD1306_DISPLAYOFF); // 0xAE |
|
| - | 188 | ssd1306_command(SSD1306_SETDISPLAYCLOCKDIV); // 0xD5 |
|
| - | 189 | ssd1306_command(0x80); // the suggested ratio 0x80 |
|
| - | 190 | ssd1306_command(SSD1306_SETMULTIPLEX); // 0xA8 |
|
| - | 191 | ssd1306_command(0x3F); |
|
| - | 192 | ssd1306_command(SSD1306_SETDISPLAYOFFSET); // 0xD3 |
|
| - | 193 | ssd1306_command(0x0); // no offset |
|
| - | 194 | ssd1306_command(SSD1306_SETSTARTLINE | 0x0); // line #0 |
|
| - | 195 | ssd1306_command(SSD1306_CHARGEPUMP); // 0x8D |
|
| - | 196 | if (vccstate == SSD1306_EXTERNALVCC) { |
|
| - | 197 | ssd1306_command(0x10); |
|
| - | 198 | } else { |
|
| - | 199 | ssd1306_command(0x14); |
|
| - | 200 | } |
|
| - | 201 | ssd1306_command(SSD1306_MEMORYMODE); // 0x20 |
|
| - | 202 | ssd1306_command(0x00); // 0x0 act like ks0108 |
|
| - | 203 | ssd1306_command(SSD1306_SEGREMAP | 0x1); |
|
| - | 204 | ssd1306_command(SSD1306_COMSCANDEC); |
|
| - | 205 | ssd1306_command(SSD1306_SETCOMPINS); // 0xDA |
|
| - | 206 | ssd1306_command(0x12); |
|
| - | 207 | ssd1306_command(SSD1306_SETCONTRAST); // 0x81 |
|
| - | 208 | if (vccstate == SSD1306_EXTERNALVCC) { |
|
| - | 209 | ssd1306_command(0x9F); |
|
| - | 210 | } else { |
|
| - | 211 | ssd1306_command(0xCF); |
|
| - | 212 | } |
|
| - | 213 | ssd1306_command(SSD1306_SETPRECHARGE); // 0xd9 |
|
| - | 214 | if (vccstate == SSD1306_EXTERNALVCC) { |
|
| - | 215 | ssd1306_command(0x22); |
|
| - | 216 | } else { |
|
| - | 217 | ssd1306_command(0xF1); |
|
| - | 218 | } |
|
| - | 219 | ssd1306_command(SSD1306_SETVCOMDETECT); // 0xDB |
|
| - | 220 | ssd1306_command(0x40); |
|
| - | 221 | ssd1306_command(SSD1306_DISPLAYALLON_RESUME); // 0xA4 |
|
| - | 222 | ssd1306_command(SSD1306_NORMALDISPLAY); // 0xA6 |
|
| - | 223 | #endif |
|
| 154 | 224 | ||
| 155 | // VDD (3.3V) goes high at start, lets just chill for a ms |
- | |
| 156 | HAL_Delay(1); |
- | |
| 157 | // bring reset low |
- | |
| 158 | HAL_GPIO_WritePin(SPI_RESET_GPIO_Port,SPI_RESET_Pin,GPIO_PIN_RESET); |
- | |
| 159 | // wait 10ms |
- | |
| 160 | HAL_Delay(10); |
- | |
| 161 | // bring out of reset |
- | |
| 162 | HAL_GPIO_WritePin(SPI_RESET_GPIO_Port,SPI_RESET_Pin,GPIO_PIN_SET); |
- | |
| 163 | // turn on VCC (9V?) |
- | |
| 164 | - | ||
| 165 | for(cd = 0; cd<2 ; cd++) |
- | |
| 166 | { |
- | |
| 167 | #if defined SSD1306_128_32 |
- | |
| 168 | // Init sequence for 128x32 OLED module |
- | |
| 169 | ssd1306_command(SSD1306_DISPLAYOFF); // 0xAE |
- | |
| 170 | ssd1306_command(SSD1306_SETDISPLAYCLOCKDIV); // 0xD5 |
- | |
| 171 | ssd1306_command(0x80); // the suggested ratio 0x80 |
- | |
| 172 | ssd1306_command(SSD1306_SETMULTIPLEX); // 0xA8 |
- | |
| 173 | ssd1306_command(0x1F); |
- | |
| 174 | ssd1306_command(SSD1306_SETDISPLAYOFFSET); // 0xD3 |
- | |
| 175 | ssd1306_command(0x0); // no offset |
- | |
| 176 | ssd1306_command(SSD1306_SETSTARTLINE | 0x0); // line #0 |
- | |
| 177 | ssd1306_command(SSD1306_CHARGEPUMP); // 0x8D |
- | |
| 178 | if (vccstate == SSD1306_EXTERNALVCC) |
- | |
| 179 | { ssd1306_command(0x10); } |
- | |
| 180 | else |
- | |
| 181 | { ssd1306_command(0x14); } |
- | |
| 182 | ssd1306_command(SSD1306_MEMORYMODE); // 0x20 |
- | |
| 183 | ssd1306_command(0x00); // 0x0 act like ks0108 |
- | |
| 184 | ssd1306_command(SSD1306_SEGREMAP | 0x1); |
- | |
| 185 | ssd1306_command(SSD1306_COMSCANDEC); |
- | |
| 186 | ssd1306_command(SSD1306_SETCOMPINS); // 0xDA |
- | |
| 187 | ssd1306_command(0x02); |
- | |
| 188 | ssd1306_command(SSD1306_SETCONTRAST); // 0x81 |
- | |
| 189 | ssd1306_command(0x8F); |
- | |
| 190 | ssd1306_command(SSD1306_SETPRECHARGE); // 0xd9 |
- | |
| 191 | if (vccstate == SSD1306_EXTERNALVCC) |
- | |
| 192 | { ssd1306_command(0x22); } |
- | |
| 193 | else |
- | |
| 194 | { ssd1306_command(0xF1); } |
- | |
| 195 | ssd1306_command(SSD1306_SETVCOMDETECT); // 0xDB |
- | |
| 196 | ssd1306_command(0x40); |
- | |
| 197 | ssd1306_command(SSD1306_DISPLAYALLON_RESUME); // 0xA4 |
- | |
| 198 | ssd1306_command(SSD1306_NORMALDISPLAY); // 0xA6 |
- | |
| 199 | #endif |
- | |
| 200 | - | ||
| 201 | #if defined SSD1306_128_64 |
- | |
| 202 | // Init sequence for 128x64 OLED module |
- | |
| 203 | ssd1306_command(SSD1306_DISPLAYOFF); // 0xAE |
- | |
| 204 | ssd1306_command(SSD1306_SETDISPLAYCLOCKDIV); // 0xD5 |
- | |
| 205 | ssd1306_command(0x80); // the suggested ratio 0x80 |
- | |
| 206 | ssd1306_command(SSD1306_SETMULTIPLEX); // 0xA8 |
- | |
| 207 | ssd1306_command(0x3F); |
- | |
| 208 | ssd1306_command(SSD1306_SETDISPLAYOFFSET); // 0xD3 |
- | |
| 209 | ssd1306_command(0x0); // no offset |
- | |
| 210 | ssd1306_command(SSD1306_SETSTARTLINE | 0x0); // line #0 |
- | |
| 211 | ssd1306_command(SSD1306_CHARGEPUMP); // 0x8D |
- | |
| 212 | if (vccstate == SSD1306_EXTERNALVCC) |
- | |
| 213 | { ssd1306_command(0x10); } |
- | |
| 214 | else |
- | |
| 215 | { ssd1306_command(0x14); } |
- | |
| 216 | ssd1306_command(SSD1306_MEMORYMODE); // 0x20 |
- | |
| 217 | ssd1306_command(0x00); // 0x0 act like ks0108 |
- | |
| 218 | ssd1306_command(SSD1306_SEGREMAP | 0x1); |
- | |
| 219 | ssd1306_command(SSD1306_COMSCANDEC); |
- | |
| 220 | ssd1306_command(SSD1306_SETCOMPINS); // 0xDA |
- | |
| 221 | ssd1306_command(0x12); |
- | |
| 222 | ssd1306_command(SSD1306_SETCONTRAST); // 0x81 |
- | |
| 223 | if (vccstate == SSD1306_EXTERNALVCC) |
- | |
| 224 | { ssd1306_command(0x9F); } |
- | |
| 225 | else |
- | |
| 226 | { ssd1306_command(0xCF); } |
- | |
| 227 | ssd1306_command(SSD1306_SETPRECHARGE); // 0xd9 |
- | |
| 228 | if (vccstate == SSD1306_EXTERNALVCC) |
- | |
| 229 | { ssd1306_command(0x22); } |
- | |
| 230 | else |
- | |
| 231 | { ssd1306_command(0xF1); } |
- | |
| 232 | ssd1306_command(SSD1306_SETVCOMDETECT); // 0xDB |
- | |
| 233 | ssd1306_command(0x40); |
- | |
| 234 | ssd1306_command(SSD1306_DISPLAYALLON_RESUME); // 0xA4 |
- | |
| 235 | ssd1306_command(SSD1306_NORMALDISPLAY); // 0xA6 |
- | |
| 236 | #endif |
- | |
| 237 | - | ||
| 238 | ssd1306_command(SSD1306_DISPLAYON);//--turn on oled panel |
225 | ssd1306_command(SSD1306_DISPLAYON); //--turn on oled panel |
| 239 | } |
226 | } |
| 240 | } |
227 | } |
| 241 | 228 | ||
| 242 | - | ||
| 243 | void invertDisplay(uint8_t i) { |
229 | void invertDisplay(uint8_t i) { |
| 244 | if (i) { |
230 | if (i) { |
| 245 | ssd1306_command(SSD1306_INVERTDISPLAY); |
231 | ssd1306_command(SSD1306_INVERTDISPLAY); |
| 246 | } else { |
232 | } else { |
| 247 | ssd1306_command(SSD1306_NORMALDISPLAY); |
233 | ssd1306_command(SSD1306_NORMALDISPLAY); |
| 248 | } |
234 | } |
| 249 | } |
235 | } |
| 250 | 236 | ||
| 251 | void ssd1306_command(uint8_t c) |
237 | void ssd1306_command(uint8_t c) { |
| 252 | { |
- | |
| 253 | HAL_GPIO_WritePin(SPI1CD_GPIO_Port,SPI1CD_Pin,GPIO_PIN_RESET); |
238 | HAL_GPIO_WritePin(SPI1CD_GPIO_Port, SPI1CD_Pin, GPIO_PIN_RESET); |
| 254 | 239 | ||
| 255 | fastSPIwrite(c); |
240 | fastSPIwrite(c); |
| 256 | 241 | ||
| 257 | } |
242 | } |
| 258 | 243 | ||
| 259 | // startscrollright |
244 | // startscrollright |
| 260 | // Activate a right handed scroll for rows start through stop |
245 | // Activate a right handed scroll for rows start through stop |
| 261 | // Hint, the display is 16 rows tall. To scroll the whole display, run: |
246 | // Hint, the display is 16 rows tall. To scroll the whole display, run: |
| 262 | // display.scrollright(0x00, 0x0F) |
247 | // display.scrollright(0x00, 0x0F) |
| 263 | void startscrollright(uint8_t start, uint8_t stop){ |
248 | void startscrollright(uint8_t start, uint8_t stop) { |
| 264 | ssd1306_command(SSD1306_RIGHT_HORIZONTAL_SCROLL); |
249 | ssd1306_command(SSD1306_RIGHT_HORIZONTAL_SCROLL); |
| 265 | ssd1306_command(0X00); |
250 | ssd1306_command(0X00); |
| 266 | ssd1306_command(start); |
251 | ssd1306_command(start); |
| 267 | ssd1306_command(0X00); |
252 | ssd1306_command(0X00); |
| 268 | ssd1306_command(stop); |
253 | ssd1306_command(stop); |
| Line 273... | Line 258... | ||
| 273 | 258 | ||
| 274 | // startscrollleft |
259 | // startscrollleft |
| 275 | // Activate a right handed scroll for rows start through stop |
260 | // Activate a right handed scroll for rows start through stop |
| 276 | // Hint, the display is 16 rows tall. To scroll the whole display, run: |
261 | // Hint, the display is 16 rows tall. To scroll the whole display, run: |
| 277 | // display.scrollright(0x00, 0x0F) |
262 | // display.scrollright(0x00, 0x0F) |
| 278 | void startscrollleft(uint8_t start, uint8_t stop){ |
263 | void startscrollleft(uint8_t start, uint8_t stop) { |
| 279 | ssd1306_command(SSD1306_LEFT_HORIZONTAL_SCROLL); |
264 | ssd1306_command(SSD1306_LEFT_HORIZONTAL_SCROLL); |
| 280 | ssd1306_command(0X00); |
265 | ssd1306_command(0X00); |
| 281 | ssd1306_command(start); |
266 | ssd1306_command(start); |
| 282 | ssd1306_command(0X00); |
267 | ssd1306_command(0X00); |
| 283 | ssd1306_command(stop); |
268 | ssd1306_command(stop); |
| Line 288... | Line 273... | ||
| 288 | 273 | ||
| 289 | // startscrolldiagright |
274 | // startscrolldiagright |
| 290 | // Activate a diagonal scroll for rows start through stop |
275 | // Activate a diagonal scroll for rows start through stop |
| 291 | // Hint, the display is 16 rows tall. To scroll the whole display, run: |
276 | // Hint, the display is 16 rows tall. To scroll the whole display, run: |
| 292 | // display.scrollright(0x00, 0x0F) |
277 | // display.scrollright(0x00, 0x0F) |
| 293 | void startscrolldiagright(uint8_t start, uint8_t stop){ |
278 | void startscrolldiagright(uint8_t start, uint8_t stop) { |
| 294 | ssd1306_command(SSD1306_SET_VERTICAL_SCROLL_AREA); |
279 | ssd1306_command(SSD1306_SET_VERTICAL_SCROLL_AREA); |
| 295 | ssd1306_command(0X00); |
280 | ssd1306_command(0X00); |
| 296 | ssd1306_command(SSD1306_LCDHEIGHT); |
281 | ssd1306_command(SSD1306_LCDHEIGHT); |
| 297 | ssd1306_command(SSD1306_VERTICAL_AND_RIGHT_HORIZONTAL_SCROLL); |
282 | ssd1306_command(SSD1306_VERTICAL_AND_RIGHT_HORIZONTAL_SCROLL); |
| 298 | ssd1306_command(0X00); |
283 | ssd1306_command(0X00); |
| 299 | ssd1306_command(start); |
284 | ssd1306_command(start); |
| Line 305... | Line 290... | ||
| 305 | 290 | ||
| 306 | // startscrolldiagleft |
291 | // startscrolldiagleft |
| 307 | // Activate a diagonal scroll for rows start through stop |
292 | // Activate a diagonal scroll for rows start through stop |
| 308 | // Hint, the display is 16 rows tall. To scroll the whole display, run: |
293 | // Hint, the display is 16 rows tall. To scroll the whole display, run: |
| 309 | // display.scrollright(0x00, 0x0F) |
294 | // display.scrollright(0x00, 0x0F) |
| 310 | void startscrolldiagleft(uint8_t start, uint8_t stop){ |
295 | void startscrolldiagleft(uint8_t start, uint8_t stop) { |
| 311 | ssd1306_command(SSD1306_SET_VERTICAL_SCROLL_AREA); |
296 | ssd1306_command(SSD1306_SET_VERTICAL_SCROLL_AREA); |
| 312 | ssd1306_command(0X00); |
297 | ssd1306_command(0X00); |
| 313 | ssd1306_command(SSD1306_LCDHEIGHT); |
298 | ssd1306_command(SSD1306_LCDHEIGHT); |
| 314 | ssd1306_command(SSD1306_VERTICAL_AND_LEFT_HORIZONTAL_SCROLL); |
299 | ssd1306_command(SSD1306_VERTICAL_AND_LEFT_HORIZONTAL_SCROLL); |
| 315 | ssd1306_command(0X00); |
300 | ssd1306_command(0X00); |
| 316 | ssd1306_command(start); |
301 | ssd1306_command(start); |
| Line 318... | Line 303... | ||
| 318 | ssd1306_command(stop); |
303 | ssd1306_command(stop); |
| 319 | ssd1306_command(0X01); |
304 | ssd1306_command(0X01); |
| 320 | ssd1306_command(SSD1306_ACTIVATE_SCROLL); |
305 | ssd1306_command(SSD1306_ACTIVATE_SCROLL); |
| 321 | } |
306 | } |
| 322 | 307 | ||
| 323 | void stopscroll(void){ |
308 | void stopscroll(void) { |
| 324 | ssd1306_command(SSD1306_DEACTIVATE_SCROLL); |
309 | ssd1306_command(SSD1306_DEACTIVATE_SCROLL); |
| 325 | } |
310 | } |
| 326 | 311 | ||
| 327 | // Dim the display |
312 | // Dim the display |
| 328 | // dim = true: display is dimmed |
313 | // dim = true: display is dimmed |
| 329 | // dim = false: display is normal |
314 | // dim = false: display is normal |
| 330 | void dim(boolean dim) { |
315 | void dim(uint8_t dim) { |
| 331 | uint8_t contrast; |
316 | uint8_t contrast; |
| 332 | 317 | ||
| 333 | if (dim) { |
318 | if (dim) { |
| 334 | contrast = 0; // Dimmed display |
319 | contrast = 0; // Dimmed display |
| 335 | } else { |
320 | } else { |
| 336 | contrast = 0xCF; |
321 | contrast = 0xCF; |
| 337 | } |
322 | } |
| 338 | // the range of contrast to too small to be really useful |
323 | // the range of contrast to too small to be really useful |
| 339 | // it is useful to dim the display |
324 | // it is useful to dim the display |
| 340 | ssd1306_command(SSD1306_SETCONTRAST); |
325 | ssd1306_command(SSD1306_SETCONTRAST); |
| 341 | ssd1306_command(contrast); |
326 | ssd1306_command(contrast); |
| 342 | } |
327 | } |
| 343 | 328 | ||
| 344 | void display(void) { |
329 | void display(void) { |
| 345 | ssd1306_command(SSD1306_COLUMNADDR); |
330 | ssd1306_command(SSD1306_COLUMNADDR); |
| 346 | ssd1306_command(0); // Column start address (0 = reset) |
331 | ssd1306_command(0); // Column start address (0 = reset) |
| 347 | ssd1306_command(131); // Column end address (127 = reset) |
332 | ssd1306_command(131); // Column end address (127 = reset) |
| 348 | 333 | ||
| 349 | ssd1306_command(SSD1306_PAGEADDR); |
334 | ssd1306_command(SSD1306_PAGEADDR); |
| 350 | ssd1306_command(0); // Page start address (0 = reset) |
335 | ssd1306_command(0); // Page start address (0 = reset) |
| 351 | ssd1306_command((SSD1306_LCDHEIGHT == 64) ? 7 : 3); // Page end address |
336 | ssd1306_command((SSD1306_LCDHEIGHT == 64) ? 7 : 3); // Page end address |
| 352 | 337 | ||
| 353 | int row; |
338 | int row; |
| 354 | int col=2; |
339 | int col = 2; |
| 355 | for(row=0;row<SSD1306_LCDHEIGHT/8;row++) |
340 | for (row = 0; row < SSD1306_LCDHEIGHT / 8; row++) { |
| 356 | { |
- | |
| 357 | // set the cursor to |
341 | // set the cursor to |
| 358 | ssd1306_command(0xB0 + row);//set page address |
342 | ssd1306_command(0xB0 + row); //set page address |
| 359 | ssd1306_command(col & 0xf);//set lower column address |
343 | ssd1306_command(col & 0xf); //set lower column address |
| 360 | ssd1306_command(0x10 | (col >> 4));//set higher column address |
344 | ssd1306_command(0x10 | (col >> 4)); //set higher column address |
| 361 | - | ||
| 362 | 345 | ||
| 363 | HAL_GPIO_WritePin(SPI1CD_GPIO_Port,SPI1CD_Pin,GPIO_PIN_SET); |
346 | HAL_GPIO_WritePin(SPI1CD_GPIO_Port, SPI1CD_Pin, GPIO_PIN_SET); |
| - | 347 | HAL_SPI_Transmit(&hspi1, |
|
| 364 | HAL_SPI_Transmit(&hspi1, (uint8_t *)(&display_buffer[cd])+row*SSD1306_LCDWIDTH, SSD1306_LCDWIDTH, 100); |
348 | (uint8_t *) (&display_buffer[cd]) + row * SSD1306_LCDWIDTH, |
| - | 349 | SSD1306_LCDWIDTH, 100); |
|
| 365 | } |
350 | } |
| 366 | 351 | ||
| 367 | } |
352 | } |
| 368 | 353 | ||
| 369 | - | ||
| 370 | // clear everything |
354 | // clear everything |
| 371 | void clearDisplay(void) { |
355 | void clearDisplay(void) { |
| 372 | memset(&display_buffer[cd], 0, (SSD1306_LCDWIDTH*SSD1306_LCDHEIGHT/8)); |
356 | memset(&display_buffer[cd], 0, (SSD1306_LCDWIDTH * SSD1306_LCDHEIGHT / 8)); |
| 373 | } |
357 | } |
| 374 | 358 | ||
| 375 | - | ||
| 376 | void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) { |
359 | void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) { |
| 377 | boolean bSwap = false; |
360 | boolean bSwap = false; |
| 378 | switch(rotation) { |
361 | switch (rotation) { |
| 379 | case 0: |
362 | case 0: |
| 380 | // 0 degree rotation, do nothing |
363 | // 0 degree rotation, do nothing |
| 381 | break; |
364 | break; |
| 382 | case 1: |
365 | case 1: |
| 383 | // 90 degree rotation, swap x & y for rotation, then invert x |
366 | // 90 degree rotation, swap x & y for rotation, then invert x |
| 384 | bSwap = true; |
367 | bSwap = true; |
| 385 | swap(x, y); |
368 | swap(x, y) |
| - | 369 | ; |
|
| 386 | x = WIDTH - x - 1; |
370 | x = WIDTH - x - 1; |
| 387 | break; |
371 | break; |
| 388 | case 2: |
372 | case 2: |
| 389 | // 180 degree rotation, invert x and y - then shift y around for height. |
373 | // 180 degree rotation, invert x and y - then shift y around for height. |
| 390 | x = WIDTH - x - 1; |
374 | x = WIDTH - x - 1; |
| 391 | y = HEIGHT - y - 1; |
375 | y = HEIGHT - y - 1; |
| 392 | x -= (w-1); |
376 | x -= (w - 1); |
| 393 | break; |
377 | break; |
| 394 | case 3: |
378 | case 3: |
| 395 | // 270 degree rotation, swap x & y for rotation, then invert y and adjust y for w (not to become h) |
379 | // 270 degree rotation, swap x & y for rotation, then invert y and adjust y for w (not to become h) |
| 396 | bSwap = true; |
380 | bSwap = true; |
| 397 | swap(x, y); |
381 | swap(x, y) |
| - | 382 | ; |
|
| 398 | y = HEIGHT - y - 1; |
383 | y = HEIGHT - y - 1; |
| 399 | y -= (w-1); |
384 | y -= (w - 1); |
| 400 | break; |
385 | break; |
| 401 | } |
386 | } |
| 402 | 387 | ||
| 403 | if(bSwap) { |
388 | if (bSwap) { |
| 404 | drawFastVLineInternal(x, y, w, color); |
389 | drawFastVLineInternal(x, y, w, color); |
| 405 | } else { |
390 | } else { |
| 406 | drawFastHLineInternal(x, y, w, color); |
391 | drawFastHLineInternal(x, y, w, color); |
| 407 | } |
392 | } |
| 408 | } |
393 | } |
| 409 | 394 | ||
| 410 | void drawFastHLineInternal(int16_t x, int16_t y, int16_t w, uint16_t color) { |
395 | void drawFastHLineInternal(int16_t x, int16_t y, int16_t w, uint16_t color) { |
| 411 | // Do bounds/limit checks |
396 | // Do bounds/limit checks |
| 412 | if(y < 0 || y >= HEIGHT) { return; } |
397 | if (y < 0 || y >= HEIGHT) { |
| - | 398 | return; |
|
| - | 399 | } |
|
| - | 400 | ||
| - | 401 | // make sure we don't try to draw below 0 |
|
| - | 402 | if (x < 0) { |
|
| - | 403 | w += x; |
|
| - | 404 | x = 0; |
|
| - | 405 | } |
|
| 413 | 406 | ||
| 414 | // make sure we don't try to draw below 0 |
- | |
| 415 | if(x < 0) { |
- | |
| 416 | w += x; |
- | |
| 417 | x = 0; |
- | |
| 418 | } |
- | |
| 419 | - | ||
| 420 | // make sure we don't go off the edge of the display |
407 | // make sure we don't go off the edge of the display |
| 421 | if( (x + w) > WIDTH) { |
408 | if ((x + w) > WIDTH) { |
| 422 | w = (HEIGHT- x); |
409 | w = (HEIGHT - x); |
| 423 | } |
410 | } |
| 424 | 411 | ||
| 425 | // if our width is now negative, punt |
412 | // if our width is now negative, punt |
| 426 | if(w <= 0) { return; } |
413 | if (w <= 0) { |
| - | 414 | return; |
|
| - | 415 | } |
|
| 427 | 416 | ||
| 428 | // set up the pointer for movement through the buffer |
417 | // set up the pointer for movement through the buffer |
| 429 | register uint8_t *pBuf = display_address(); |
418 | register uint8_t *pBuf = display_address(); |
| 430 | // adjust the buffer pointer for the current row |
419 | // adjust the buffer pointer for the current row |
| 431 | pBuf += ((y/8) * SSD1306_LCDWIDTH); |
420 | pBuf += ((y / 8) * SSD1306_LCDWIDTH); |
| 432 | // and offset x columns in |
421 | // and offset x columns in |
| 433 | pBuf += x; |
422 | pBuf += x; |
| 434 | 423 | ||
| 435 | register uint8_t mask = 1 << (y&7); |
424 | register uint8_t mask = 1 << (y & 7); |
| 436 | 425 | ||
| 437 | if(color == WHITE) { |
426 | if (color == WHITE) { |
| - | 427 | while (w--) { |
|
| 438 | while(w--) { *pBuf++ |= mask; } |
428 | *pBuf++ |= mask; |
| - | 429 | } |
|
| 439 | } else { |
430 | } else { |
| 440 | mask = ~mask; |
431 | mask = ~mask; |
| - | 432 | while (w--) { |
|
| 441 | while(w--) { *pBuf++ &= mask; } |
433 | *pBuf++ &= mask; |
| 442 | } |
434 | } |
| - | 435 | } |
|
| 443 | } |
436 | } |
| 444 | 437 | ||
| 445 | void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) { |
438 | void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) { |
| 446 | boolean bSwap = false; |
439 | boolean bSwap = false; |
| 447 | switch(rotation) { |
440 | switch (rotation) { |
| 448 | case 0: |
441 | case 0: |
| 449 | break; |
442 | break; |
| 450 | case 1: |
443 | case 1: |
| 451 | // 90 degree rotation, swap x & y for rotation, then invert x and adjust x for h (now to become w) |
444 | // 90 degree rotation, swap x & y for rotation, then invert x and adjust x for h (now to become w) |
| 452 | bSwap = true; |
445 | bSwap = true; |
| 453 | swap(x, y); |
446 | swap(x, y) |
| - | 447 | ; |
|
| 454 | x = WIDTH - x - 1; |
448 | x = WIDTH - x - 1; |
| 455 | x -= (h-1); |
449 | x -= (h - 1); |
| 456 | break; |
450 | break; |
| 457 | case 2: |
451 | case 2: |
| 458 | // 180 degree rotation, invert x and y - then shift y around for height. |
452 | // 180 degree rotation, invert x and y - then shift y around for height. |
| 459 | x = WIDTH - x - 1; |
453 | x = WIDTH - x - 1; |
| 460 | y = HEIGHT - y - 1; |
454 | y = HEIGHT - y - 1; |
| 461 | y -= (h-1); |
455 | y -= (h - 1); |
| 462 | break; |
456 | break; |
| 463 | case 3: |
457 | case 3: |
| 464 | // 270 degree rotation, swap x & y for rotation, then invert y |
458 | // 270 degree rotation, swap x & y for rotation, then invert y |
| 465 | bSwap = true; |
459 | bSwap = true; |
| 466 | swap(x, y); |
460 | swap(x, y) |
| 467 | y = HEIGHT - y - 1; |
- | |
| 468 | break; |
- | |
| 469 | } |
461 | ; |
| 470 | - | ||
| 471 | if(bSwap) { |
462 | y = HEIGHT - y - 1; |
| 472 | drawFastHLineInternal(x, y, h, color); |
- | |
| 473 | } else { |
463 | break; |
| 474 | drawFastVLineInternal(x, y, h, color); |
- | |
| 475 | } |
- | |
| 476 | } |
464 | } |
| 477 | 465 | ||
| - | 466 | if (bSwap) { |
|
| - | 467 | drawFastHLineInternal(x, y, h, color); |
|
| - | 468 | } else { |
|
| - | 469 | drawFastVLineInternal(x, y, h, color); |
|
| - | 470 | } |
|
| - | 471 | } |
|
| 478 | 472 | ||
| 479 | void drawFastVLineInternal(int16_t x, int16_t __y, int16_t __h, uint16_t color) { |
473 | void drawFastVLineInternal(int16_t x, int16_t __y, int16_t __h, uint16_t color) { |
| 480 | 474 | ||
| 481 | // do nothing if we're off the left or right side of the screen |
475 | // do nothing if we're off the left or right side of the screen |
| 482 | if(x < 0 || x >= WIDTH) { return; } |
476 | if (x < 0 || x >= WIDTH) { |
| - | 477 | return; |
|
| - | 478 | } |
|
| 483 | 479 | ||
| 484 | // make sure we don't try to draw below 0 |
480 | // make sure we don't try to draw below 0 |
| 485 | if(__y < 0) { |
481 | if (__y < 0) { |
| 486 | // __y is negative, this will subtract enough from __h to account for __y being 0 |
482 | // __y is negative, this will subtract enough from __h to account for __y being 0 |
| 487 | __h += __y; |
483 | __h += __y; |
| 488 | __y = 0; |
484 | __y = 0; |
| 489 | 485 | ||
| 490 | } |
486 | } |
| 491 | 487 | ||
| 492 | // make sure we don't go past the height of the display |
488 | // make sure we don't go past the height of the display |
| 493 | if( (__y + __h) > HEIGHT) { |
489 | if ((__y + __h) > HEIGHT) { |
| 494 | __h = (HEIGHT - __y); |
490 | __h = (HEIGHT - __y); |
| 495 | } |
- | |
| 496 | - | ||
| 497 | // if our height is now negative, punt |
- | |
| 498 | if(__h <= 0) { |
- | |
| 499 | return; |
- | |
| 500 | } |
- | |
| 501 | - | ||
| 502 | // this display doesn't need ints for coordinates, use local byte registers for faster juggling |
- | |
| 503 | register uint8_t y = __y; |
- | |
| 504 | register uint8_t h = __h; |
- | |
| 505 | - | ||
| 506 | - | ||
| 507 | // set up the pointer for fast movement through the buffer |
- | |
| 508 | register uint8_t *pBuf = display_address(); |
- | |
| 509 | // adjust the buffer pointer for the current row |
- | |
| 510 | pBuf += ((y/8) * SSD1306_LCDWIDTH); |
- | |
| 511 | // and offset x columns in |
- | |
| 512 | pBuf += x; |
- | |
| 513 | - | ||
| 514 | // do the first partial byte, if necessary - this requires some masking |
- | |
| 515 | register uint8_t mod = (y&7); |
- | |
| 516 | if(mod) { |
- | |
| 517 | // mask off the high n bits we want to set |
- | |
| 518 | mod = 8-mod; |
- | |
| 519 | - | ||
| 520 | // note - lookup table results in a nearly 10% performance improvement in fill* functions |
- | |
| 521 | // register uint8_t mask = ~(0xFF >> (mod)); |
- | |
| 522 | static uint8_t premask[8] = {0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE }; |
- | |
| 523 | register uint8_t mask = premask[mod]; |
- | |
| 524 | - | ||
| 525 | // adjust the mask if we're not going to reach the end of this byte |
- | |
| 526 | if( h < mod) { |
- | |
| 527 | mask &= (0XFF >> (mod-h)); |
- | |
| 528 | } |
- | |
| 529 | - | ||
| 530 | if(color == WHITE) { |
- | |
| 531 | *pBuf |= mask; |
- | |
| 532 | } else { |
- | |
| 533 | *pBuf &= ~mask; |
- | |
| 534 | } |
- | |
| 535 | - | ||
| 536 | // fast exit if we're done here! |
- | |
| 537 | if(h<mod) { return; } |
- | |
| 538 | - | ||
| 539 | h -= mod; |
- | |
| 540 | - | ||
| 541 | pBuf += SSD1306_LCDWIDTH; |
- | |
| 542 | } |
- | |
| 543 | - | ||
| 544 | - | ||
| 545 | // write solid bytes while we can - effectively doing 8 rows at a time |
- | |
| 546 | if(h >= 8) { |
- | |
| 547 | // store a local value to work with |
- | |
| 548 | register uint8_t val = (color == WHITE) ? 255 : 0; |
- | |
| 549 | - | ||
| 550 | do { |
- | |
| 551 | // write our value in |
- | |
| 552 | *pBuf = val; |
- | |
| 553 | - | ||
| 554 | // adjust the buffer forward 8 rows worth of data |
- | |
| 555 | pBuf += SSD1306_LCDWIDTH; |
- | |
| 556 | - | ||
| 557 | // adjust h & y (there's got to be a faster way for me to do this, but this should still help a fair bit for now) |
- | |
| 558 | h -= 8; |
- | |
| 559 | } while(h >= 8); |
- | |
| 560 | } |
- | |
| 561 | - | ||
| 562 | // now do the final partial byte, if necessary |
- | |
| 563 | if(h) { |
- | |
| 564 | mod = h & 7; |
- | |
| 565 | // this time we want to mask the low bits of the byte, vs the high bits we did above |
- | |
| 566 | // register uint8_t mask = (1 << mod) - 1; |
- | |
| 567 | // note - lookup table results in a nearly 10% performance improvement in fill* functions |
- | |
| 568 | static uint8_t postmask[8] = {0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F }; |
- | |
| 569 | register uint8_t mask = postmask[mod]; |
- | |
| 570 | if(color == WHITE) { |
- | |
| 571 | *pBuf |= mask; |
- | |
| 572 | } else { |
- | |
| 573 | *pBuf &= ~mask; |
- | |
| 574 | } |
- | |
| 575 | } |
- | |
| 576 | } |
491 | } |
| 577 | 492 | ||
| - | 493 | // if our height is now negative, punt |
|
| - | 494 | if (__h <= 0) { |
|
| - | 495 | return; |
|
| - | 496 | } |
|
| 578 | 497 | ||
| - | 498 | // this display doesn't need ints for coordinates, use local byte registers for faster juggling |
|
| - | 499 | register uint8_t y = __y; |
|
| - | 500 | register uint8_t h = __h; |
|
| - | 501 | ||
| - | 502 | // set up the pointer for fast movement through the buffer |
|
| - | 503 | register uint8_t *pBuf = display_address(); |
|
| - | 504 | // adjust the buffer pointer for the current row |
|
| - | 505 | pBuf += ((y / 8) * SSD1306_LCDWIDTH); |
|
| - | 506 | // and offset x columns in |
|
| - | 507 | pBuf += x; |
|
| - | 508 | ||
| - | 509 | // do the first partial byte, if necessary - this requires some masking |
|
| - | 510 | register uint8_t mod = (y & 7); |
|
| - | 511 | if (mod) { |
|
| - | 512 | // mask off the high n bits we want to set |
|
| - | 513 | mod = 8 - mod; |
|
| - | 514 | ||
| - | 515 | // note - lookup table results in a nearly 10% performance improvement in fill* functions |
|
| - | 516 | // register uint8_t mask = ~(0xFF >> (mod)); |
|
| - | 517 | static uint8_t premask[8] = { 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, |
|
| - | 518 | 0xFE }; |
|
| - | 519 | register uint8_t mask = premask[mod]; |
|
| - | 520 | ||
| - | 521 | // adjust the mask if we're not going to reach the end of this byte |
|
| - | 522 | if (h < mod) { |
|
| - | 523 | mask &= (0XFF >> (mod - h)); |
|
| - | 524 | } |
|
| 579 | 525 | ||
| - | 526 | if (color == WHITE) { |
|
| - | 527 | *pBuf |= mask; |
|
| - | 528 | } else { |
|
| - | 529 | *pBuf &= ~mask; |
|
| - | 530 | } |
|
| 580 | 531 | ||
| 581 | /* using Bresenham draw algorithm */ |
532 | // fast exit if we're done here! |
| - | 533 | if (h < mod) { |
|
| - | 534 | return; |
|
| - | 535 | } |
|
| - | 536 | ||
| - | 537 | h -= mod; |
|
| - | 538 | ||
| 582 | void drawLine(int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint8_t color) |
539 | pBuf += SSD1306_LCDWIDTH; |
| - | 540 | } |
|
| 583 | { |
541 | |
| - | 542 | // write solid bytes while we can - effectively doing 8 rows at a time |
|
| 584 | int16_t x, |
543 | if (h >= 8) { |
| - | 544 | // store a local value to work with |
|
| - | 545 | register uint8_t val = (color == WHITE) ? 255 : 0; |
|
| - | 546 | ||
| 585 | y, |
547 | do { |
| - | 548 | // write our value in |
|
| 586 | dx, //deltas |
549 | *pBuf = val; |
| - | 550 | ||
| - | 551 | // adjust the buffer forward 8 rows worth of data |
|
| - | 552 | pBuf += SSD1306_LCDWIDTH; |
|
| - | 553 | ||
| - | 554 | // adjust h & y (there's got to be a faster way for me to do this, but this should still help a fair bit for now) |
|
| - | 555 | h -= 8; |
|
| 587 | dy, |
556 | } while (h >= 8); |
| - | 557 | } |
|
| - | 558 | ||
| 588 | dx2, //scaled deltas |
559 | // now do the final partial byte, if necessary |
| - | 560 | if (h) { |
|
| 589 | dy2, |
561 | mod = h & 7; |
| 590 | ix, //increase rate on the x axis |
562 | // this time we want to mask the low bits of the byte, vs the high bits we did above |
| 591 | iy, //increase rate on the y axis |
563 | // register uint8_t mask = (1 << mod) - 1; |
| - | 564 | // note - lookup table results in a nearly 10% performance improvement in fill* functions |
|
| - | 565 | static uint8_t postmask[8] = { 0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, |
|
| - | 566 | 0x7F }; |
|
| 592 | err; //the error term |
567 | register uint8_t mask = postmask[mod]; |
| 593 | uint16_t i; //looping variable |
568 | if (color == WHITE) { |
| - | 569 | *pBuf |= mask; |
|
| - | 570 | } else { |
|
| - | 571 | *pBuf &= ~mask; |
|
| - | 572 | } |
|
| - | 573 | } |
|
| - | 574 | } |
|
| 594 | 575 | ||
| - | 576 | /* using Bresenham draw algorithm */ |
|
| - | 577 | void drawLine(int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint8_t color) { |
|
| - | 578 | int16_t x, y, dx, //deltas |
|
| - | 579 | dy, dx2, //scaled deltas |
|
| - | 580 | dy2, ix, //increase rate on the x axis |
|
| - | 581 | iy, //increase rate on the y axis |
|
| - | 582 | err; //the error term |
|
| - | 583 | uint16_t i; //looping variable |
|
| 595 | 584 | ||
| 596 | // identify the first pixel |
585 | // identify the first pixel |
| 597 | x=x1; |
586 | x = x1; |
| 598 | y=y1; |
587 | y = y1; |
| 599 | 588 | ||
| 600 | // difference between starting and ending points |
589 | // difference between starting and ending points |
| 601 | dx = x2 - x1; |
590 | dx = x2 - x1; |
| 602 | dy = y2 - y1; |
591 | dy = y2 - y1; |
| 603 | 592 | ||
| 604 | // calculate direction of the vector and store in ix and iy |
593 | // calculate direction of the vector and store in ix and iy |
| 605 | if (dx >= 0) |
594 | if (dx >= 0) |
| 606 | ix = 1; |
595 | ix = 1; |
| 607 | 596 | ||
| 608 | if (dx < 0) |
597 | if (dx < 0) { |
| 609 | { |
- | |
| 610 | ix = -1; |
598 | ix = -1; |
| 611 | dx = abs(dx); |
599 | dx = abs(dx); |
| 612 | } |
600 | } |
| 613 | 601 | ||
| 614 | if (dy >= 0) |
602 | if (dy >= 0) |
| 615 | iy = 1; |
603 | iy = 1; |
| 616 | 604 | ||
| 617 | if (dy < 0) |
605 | if (dy < 0) { |
| 618 | { |
- | |
| 619 | iy = -1; |
606 | iy = -1; |
| 620 | dy = abs(dy); |
607 | dy = abs(dy); |
| 621 | } |
608 | } |
| 622 | 609 | ||
| 623 | // scale deltas and store in dx2 and dy2 |
610 | // scale deltas and store in dx2 and dy2 |
| Line 625... | Line 612... | ||
| 625 | dy2 = dy * 2; |
612 | dy2 = dy * 2; |
| 626 | 613 | ||
| 627 | // all variables are set and it's time to enter the main loop. |
614 | // all variables are set and it's time to enter the main loop. |
| 628 | 615 | ||
| 629 | if (dx > dy) // dx is the major axis |
616 | if (dx > dy) // dx is the major axis |
| 630 | { |
617 | { |
| 631 | // initialize the error term |
618 | // initialize the error term |
| 632 | err = dy2 - dx; |
619 | err = dy2 - dx; |
| 633 | 620 | ||
| 634 | for (i = 0; i <= dx; i++) |
621 | for (i = 0; i <= dx; i++) { |
| 635 | { |
- | |
| 636 | drawPixel(x, y, color); |
622 | drawPixel(x, y, color); |
| 637 | if (err >= 0) |
623 | if (err >= 0) { |
| 638 | { |
- | |
| 639 | err -= dx2; |
624 | err -= dx2; |
| 640 | y += iy; |
625 | y += iy; |
| 641 | } |
626 | } |
| 642 | err += dy2; |
627 | err += dy2; |
| 643 | x += ix; |
628 | x += ix; |
| Line 647... | Line 632... | ||
| 647 | else // dy is the major axis |
632 | else // dy is the major axis |
| 648 | { |
633 | { |
| 649 | // initialize the error term |
634 | // initialize the error term |
| 650 | err = dx2 - dy; |
635 | err = dx2 - dy; |
| 651 | 636 | ||
| 652 | for (i = 0; i <= dy; i++) |
637 | for (i = 0; i <= dy; i++) { |
| 653 | { |
- | |
| 654 | drawPixel(x, y, color); |
638 | drawPixel(x, y, color); |
| 655 | if (err >= 0) |
639 | if (err >= 0) { |
| 656 | { |
- | |
| 657 | err -= dy2; |
640 | err -= dy2; |
| 658 | x += ix; |
641 | x += ix; |
| 659 | } |
642 | } |
| 660 | err += dx2; |
643 | err += dx2; |
| 661 | y += iy; |
644 | y += iy; |
| 662 | } |
645 | } |
| 663 | } |
646 | } |
| 664 | } |
647 | } |
| 665 | 648 | ||
| 666 | - | ||
| 667 | void select_display(int i) |
649 | void select_display(int i) { |
| 668 | { |
- | |
| 669 | if(i<MAX_PHYS_DISPLAYS) |
650 | if (i < MAX_PHYS_DISPLAYS) { |
| 670 | { |
- | |
| 671 | cd = i; |
651 | cd = i; |
| 672 | } |
652 | } |
| 673 | } |
653 | } |