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8 | mjames | 1 | /* |
2 | * sendLeds.c |
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3 | * |
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4 | * Created on: 17 Aug 2019 |
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5 | * Author: Mike |
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6 | */ |
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7 | |||
8 | #include "main.h" |
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9 | #include "leds.h" |
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10 | #include "sendLeds.h" |
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11 | |||
12 | |||
13 | #include <stdint.h> |
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14 | |||
15 | /* This is xoroshiro128+ 1.0, our best and fastest small-state generator |
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16 | for floating-point numbers. We suggest to use its upper bits for |
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17 | floating-point generation, as it is slightly faster than |
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18 | xoroshiro128**. It passes all tests we are aware of except for the four |
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19 | lower bits, which might fail linearity tests (and just those), so if |
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20 | low linear complexity is not considered an issue (as it is usually the |
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21 | case) it can be used to generate 64-bit outputs, too; moreover, this |
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22 | generator has a very mild Hamming-weight dependency making our test |
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23 | (http://prng.di.unimi.it/hwd.php) fail after 5 TB of output; we believe |
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24 | this slight bias cannot affect any application. If you are concerned, |
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25 | use xoroshiro128++, xoroshiro128** or xoshiro256+. |
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26 | |||
27 | We suggest to use a sign test to extract a random Boolean value, and |
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28 | right shifts to extract subsets of bits. |
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29 | |||
30 | The state must be seeded so that it is not everywhere zero. If you have |
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31 | a 64-bit seed, we suggest to seed a splitmix64 generator and use its |
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32 | output to fill s. |
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33 | |||
34 | NOTE: the parameters (a=24, b=16, b=37) of this version give slightly |
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35 | better results in our test than the 2016 version (a=55, b=14, c=36). |
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36 | */ |
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37 | |||
38 | static inline uint64_t rotl(const uint64_t x, int k) { |
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39 | return (x << k) | (x >> (64 - k)); |
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40 | } |
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41 | |||
42 | |||
43 | static uint64_t s[2] = { 102,33 }; |
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44 | |||
45 | uint64_t next(void) { |
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46 | const uint64_t s0 = s[0]; |
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47 | uint64_t s1 = s[1]; |
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48 | const uint64_t result = s0 + s1; |
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49 | |||
50 | s1 ^= s0; |
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51 | s[0] = rotl(s0, 24) ^ s1 ^ (s1 << 16); // a, b |
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52 | s[1] = rotl(s1, 37); // c |
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53 | |||
54 | return result; |
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55 | } |
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56 | |||
57 | |||
58 | frgbw_t led0 = { 128, 0, 0, 0, 0 }; |
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59 | frgbw_t led1 = { 128, 0, 0, 0, 2 }; |
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60 | frgbw_t ledZ = { 0,0,0,0 }; |
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61 | |||
62 | int counter = 1; |
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63 | |||
64 | void sendLeds() |
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65 | { |
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66 | |||
67 | initCode(); |
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68 | codeReset(); |
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69 | |||
70 | int target = 128; |
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71 | counter--; |
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72 | |||
73 | if(counter == 0) |
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74 | { |
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75 | counter = (next() & 0xF0)+16; |
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76 | |||
77 | led0.red = next() & 0xFF; |
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78 | led0.green =next() & 0xFF; |
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79 | led0.blue = next() & 0xFF; |
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80 | led0.white = next() & 0xFF; |
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81 | |||
82 | } |
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83 | if(led0.fader < target) |
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84 | led0.fader++; |
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85 | if(led0.fader > target) |
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86 | led0.fader--; |
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87 | |||
88 | if((counter & 8) == 0) |
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89 | target = (next() & 0xE0) + 0x20; |
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90 | |||
91 | codeFRGBW(led0); |
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92 | |||
93 | // send terminal |
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94 | |||
95 | codeStop(); |
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96 | sendCode(); // send coded pattern |
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97 | } |
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98 | |||
99 | |||
100 |