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2 | mjames | 1 | /* ---------------------------------------------------------------------- |
2 | * Copyright (C) 2010-2014 ARM Limited. All rights reserved. |
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3 | * |
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4 | * $Date: 19. March 2015 |
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5 | * $Revision: V.1.4.5 |
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6 | * |
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7 | * Project: CMSIS DSP Library |
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8 | * Title: arm_dct4_f32.c |
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9 | * |
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10 | * Description: Processing function of DCT4 & IDCT4 F32. |
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11 | * |
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12 | * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 |
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13 | * |
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14 | * Redistribution and use in source and binary forms, with or without |
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15 | * modification, are permitted provided that the following conditions |
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16 | * are met: |
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17 | * - Redistributions of source code must retain the above copyright |
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18 | * notice, this list of conditions and the following disclaimer. |
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19 | * - Redistributions in binary form must reproduce the above copyright |
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20 | * notice, this list of conditions and the following disclaimer in |
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21 | * the documentation and/or other materials provided with the |
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22 | * distribution. |
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23 | * - Neither the name of ARM LIMITED nor the names of its contributors |
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24 | * may be used to endorse or promote products derived from this |
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25 | * software without specific prior written permission. |
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26 | * |
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27 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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28 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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29 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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30 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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31 | * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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32 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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33 | * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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34 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
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35 | * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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36 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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37 | * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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38 | * POSSIBILITY OF SUCH DAMAGE. |
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39 | * -------------------------------------------------------------------- */ |
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40 | |||
41 | #include "arm_math.h" |
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42 | |||
43 | /** |
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44 | * @ingroup groupTransforms |
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45 | */ |
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46 | |||
47 | /** |
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48 | * @defgroup DCT4_IDCT4 DCT Type IV Functions |
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49 | * Representation of signals by minimum number of values is important for storage and transmission. |
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50 | * The possibility of large discontinuity between the beginning and end of a period of a signal |
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51 | * in DFT can be avoided by extending the signal so that it is even-symmetric. |
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52 | * Discrete Cosine Transform (DCT) is constructed such that its energy is heavily concentrated in the lower part of the |
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53 | * spectrum and is very widely used in signal and image coding applications. |
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54 | * The family of DCTs (DCT type- 1,2,3,4) is the outcome of different combinations of homogeneous boundary conditions. |
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55 | * DCT has an excellent energy-packing capability, hence has many applications and in data compression in particular. |
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56 | * |
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57 | * DCT is essentially the Discrete Fourier Transform(DFT) of an even-extended real signal. |
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58 | * Reordering of the input data makes the computation of DCT just a problem of |
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59 | * computing the DFT of a real signal with a few additional operations. |
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60 | * This approach provides regular, simple, and very efficient DCT algorithms for practical hardware and software implementations. |
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61 | * |
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62 | * DCT type-II can be implemented using Fast fourier transform (FFT) internally, as the transform is applied on real values, Real FFT can be used. |
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63 | * DCT4 is implemented using DCT2 as their implementations are similar except with some added pre-processing and post-processing. |
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64 | * DCT2 implementation can be described in the following steps: |
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65 | * - Re-ordering input |
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66 | * - Calculating Real FFT |
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67 | * - Multiplication of weights and Real FFT output and getting real part from the product. |
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68 | * |
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69 | * This process is explained by the block diagram below: |
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70 | * \image html DCT4.gif "Discrete Cosine Transform - type-IV" |
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71 | * |
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72 | * \par Algorithm: |
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73 | * The N-point type-IV DCT is defined as a real, linear transformation by the formula: |
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74 | * \image html DCT4Equation.gif |
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75 | * where <code>k = 0,1,2,.....N-1</code> |
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76 | *\par |
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77 | * Its inverse is defined as follows: |
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78 | * \image html IDCT4Equation.gif |
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79 | * where <code>n = 0,1,2,.....N-1</code> |
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80 | *\par |
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81 | * The DCT4 matrices become involutory (i.e. they are self-inverse) by multiplying with an overall scale factor of sqrt(2/N). |
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82 | * The symmetry of the transform matrix indicates that the fast algorithms for the forward |
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83 | * and inverse transform computation are identical. |
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84 | * Note that the implementation of Inverse DCT4 and DCT4 is same, hence same process function can be used for both. |
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85 | * |
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86 | * \par Lengths supported by the transform: |
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87 | * As DCT4 internally uses Real FFT, it supports all the lengths supported by arm_rfft_f32(). |
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88 | * The library provides separate functions for Q15, Q31, and floating-point data types. |
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89 | * \par Instance Structure |
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90 | * The instances for Real FFT and FFT, cosine values table and twiddle factor table are stored in an instance data structure. |
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91 | * A separate instance structure must be defined for each transform. |
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92 | * There are separate instance structure declarations for each of the 3 supported data types. |
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93 | * |
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94 | * \par Initialization Functions |
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95 | * There is also an associated initialization function for each data type. |
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96 | * The initialization function performs the following operations: |
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97 | * - Sets the values of the internal structure fields. |
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98 | * - Initializes Real FFT as its process function is used internally in DCT4, by calling arm_rfft_init_f32(). |
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99 | * \par |
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100 | * Use of the initialization function is optional. |
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101 | * However, if the initialization function is used, then the instance structure cannot be placed into a const data section. |
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102 | * To place an instance structure into a const data section, the instance structure must be manually initialized. |
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103 | * Manually initialize the instance structure as follows: |
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104 | * <pre> |
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105 | *arm_dct4_instance_f32 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
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106 | *arm_dct4_instance_q31 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
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107 | *arm_dct4_instance_q15 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
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108 | * </pre> |
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109 | * where \c N is the length of the DCT4; \c Nby2 is half of the length of the DCT4; |
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110 | * \c normalize is normalizing factor used and is equal to <code>sqrt(2/N)</code>; |
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111 | * \c pTwiddle points to the twiddle factor table; |
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112 | * \c pCosFactor points to the cosFactor table; |
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113 | * \c pRfft points to the real FFT instance; |
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114 | * \c pCfft points to the complex FFT instance; |
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115 | * The CFFT and RFFT structures also needs to be initialized, refer to arm_cfft_radix4_f32() |
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116 | * and arm_rfft_f32() respectively for details regarding static initialization. |
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117 | * |
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118 | * \par Fixed-Point Behavior |
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119 | * Care must be taken when using the fixed-point versions of the DCT4 transform functions. |
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120 | * In particular, the overflow and saturation behavior of the accumulator used in each function must be considered. |
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121 | * Refer to the function specific documentation below for usage guidelines. |
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122 | */ |
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123 | |||
124 | /** |
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125 | * @addtogroup DCT4_IDCT4 |
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126 | * @{ |
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127 | */ |
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128 | |||
129 | /** |
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130 | * @brief Processing function for the floating-point DCT4/IDCT4. |
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131 | * @param[in] *S points to an instance of the floating-point DCT4/IDCT4 structure. |
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132 | * @param[in] *pState points to state buffer. |
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133 | * @param[in,out] *pInlineBuffer points to the in-place input and output buffer. |
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134 | * @return none. |
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135 | */ |
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136 | |||
137 | void arm_dct4_f32( |
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138 | const arm_dct4_instance_f32 * S, |
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139 | float32_t * pState, |
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140 | float32_t * pInlineBuffer) |
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141 | { |
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142 | uint32_t i; /* Loop counter */ |
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143 | float32_t *weights = S->pTwiddle; /* Pointer to the Weights table */ |
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144 | float32_t *cosFact = S->pCosFactor; /* Pointer to the cos factors table */ |
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145 | float32_t *pS1, *pS2, *pbuff; /* Temporary pointers for input buffer and pState buffer */ |
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146 | float32_t in; /* Temporary variable */ |
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147 | |||
148 | |||
149 | /* DCT4 computation involves DCT2 (which is calculated using RFFT) |
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150 | * along with some pre-processing and post-processing. |
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151 | * Computational procedure is explained as follows: |
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152 | * (a) Pre-processing involves multiplying input with cos factor, |
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153 | * r(n) = 2 * u(n) * cos(pi*(2*n+1)/(4*n)) |
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154 | * where, |
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155 | * r(n) -- output of preprocessing |
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156 | * u(n) -- input to preprocessing(actual Source buffer) |
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157 | * (b) Calculation of DCT2 using FFT is divided into three steps: |
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158 | * Step1: Re-ordering of even and odd elements of input. |
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159 | * Step2: Calculating FFT of the re-ordered input. |
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160 | * Step3: Taking the real part of the product of FFT output and weights. |
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161 | * (c) Post-processing - DCT4 can be obtained from DCT2 output using the following equation: |
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162 | * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
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163 | * where, |
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164 | * Y4 -- DCT4 output, Y2 -- DCT2 output |
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165 | * (d) Multiplying the output with the normalizing factor sqrt(2/N). |
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166 | */ |
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167 | |||
168 | /*-------- Pre-processing ------------*/ |
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169 | /* Multiplying input with cos factor i.e. r(n) = 2 * x(n) * cos(pi*(2*n+1)/(4*n)) */ |
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170 | arm_scale_f32(pInlineBuffer, 2.0f, pInlineBuffer, S->N); |
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171 | arm_mult_f32(pInlineBuffer, cosFact, pInlineBuffer, S->N); |
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172 | |||
173 | /* ---------------------------------------------------------------- |
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174 | * Step1: Re-ordering of even and odd elements as, |
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175 | * pState[i] = pInlineBuffer[2*i] and |
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176 | * pState[N-i-1] = pInlineBuffer[2*i+1] where i = 0 to N/2 |
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177 | ---------------------------------------------------------------------*/ |
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178 | |||
179 | /* pS1 initialized to pState */ |
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180 | pS1 = pState; |
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181 | |||
182 | /* pS2 initialized to pState+N-1, so that it points to the end of the state buffer */ |
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183 | pS2 = pState + (S->N - 1u); |
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184 | |||
185 | /* pbuff initialized to input buffer */ |
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186 | pbuff = pInlineBuffer; |
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187 | |||
188 | #ifndef ARM_MATH_CM0_FAMILY |
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189 | |||
190 | /* Run the below code for Cortex-M4 and Cortex-M3 */ |
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191 | |||
192 | /* Initializing the loop counter to N/2 >> 2 for loop unrolling by 4 */ |
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193 | i = (uint32_t) S->Nby2 >> 2u; |
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194 | |||
195 | /* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
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196 | ** a second loop below computes the remaining 1 to 3 samples. */ |
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197 | do |
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198 | { |
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199 | /* Re-ordering of even and odd elements */ |
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200 | /* pState[i] = pInlineBuffer[2*i] */ |
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201 | *pS1++ = *pbuff++; |
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202 | /* pState[N-i-1] = pInlineBuffer[2*i+1] */ |
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203 | *pS2-- = *pbuff++; |
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204 | |||
205 | *pS1++ = *pbuff++; |
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206 | *pS2-- = *pbuff++; |
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207 | |||
208 | *pS1++ = *pbuff++; |
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209 | *pS2-- = *pbuff++; |
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210 | |||
211 | *pS1++ = *pbuff++; |
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212 | *pS2-- = *pbuff++; |
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213 | |||
214 | /* Decrement the loop counter */ |
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215 | i--; |
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216 | } while(i > 0u); |
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217 | |||
218 | /* pbuff initialized to input buffer */ |
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219 | pbuff = pInlineBuffer; |
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220 | |||
221 | /* pS1 initialized to pState */ |
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222 | pS1 = pState; |
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223 | |||
224 | /* Initializing the loop counter to N/4 instead of N for loop unrolling */ |
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225 | i = (uint32_t) S->N >> 2u; |
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226 | |||
227 | /* Processing with loop unrolling 4 times as N is always multiple of 4. |
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228 | * Compute 4 outputs at a time */ |
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229 | do |
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230 | { |
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231 | /* Writing the re-ordered output back to inplace input buffer */ |
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232 | *pbuff++ = *pS1++; |
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233 | *pbuff++ = *pS1++; |
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234 | *pbuff++ = *pS1++; |
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235 | *pbuff++ = *pS1++; |
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236 | |||
237 | /* Decrement the loop counter */ |
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238 | i--; |
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239 | } while(i > 0u); |
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240 | |||
241 | |||
242 | /* --------------------------------------------------------- |
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243 | * Step2: Calculate RFFT for N-point input |
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244 | * ---------------------------------------------------------- */ |
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245 | /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ |
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246 | arm_rfft_f32(S->pRfft, pInlineBuffer, pState); |
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247 | |||
248 | /*---------------------------------------------------------------------- |
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249 | * Step3: Multiply the FFT output with the weights. |
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250 | *----------------------------------------------------------------------*/ |
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251 | arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); |
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252 | |||
253 | /* ----------- Post-processing ---------- */ |
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254 | /* DCT-IV can be obtained from DCT-II by the equation, |
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255 | * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
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256 | * Hence, Y4(0) = Y2(0)/2 */ |
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257 | /* Getting only real part from the output and Converting to DCT-IV */ |
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258 | |||
259 | /* Initializing the loop counter to N >> 2 for loop unrolling by 4 */ |
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260 | i = ((uint32_t) S->N - 1u) >> 2u; |
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261 | |||
262 | /* pbuff initialized to input buffer. */ |
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263 | pbuff = pInlineBuffer; |
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264 | |||
265 | /* pS1 initialized to pState */ |
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266 | pS1 = pState; |
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267 | |||
268 | /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ |
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269 | in = *pS1++ * (float32_t) 0.5; |
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270 | /* input buffer acts as inplace, so output values are stored in the input itself. */ |
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271 | *pbuff++ = in; |
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272 | |||
273 | /* pState pointer is incremented twice as the real values are located alternatively in the array */ |
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274 | pS1++; |
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275 | |||
276 | /* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
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277 | ** a second loop below computes the remaining 1 to 3 samples. */ |
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278 | do |
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279 | { |
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280 | /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
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281 | /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
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282 | in = *pS1++ - in; |
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283 | *pbuff++ = in; |
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284 | /* points to the next real value */ |
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285 | pS1++; |
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286 | |||
287 | in = *pS1++ - in; |
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288 | *pbuff++ = in; |
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289 | pS1++; |
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290 | |||
291 | in = *pS1++ - in; |
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292 | *pbuff++ = in; |
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293 | pS1++; |
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294 | |||
295 | in = *pS1++ - in; |
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296 | *pbuff++ = in; |
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297 | pS1++; |
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298 | |||
299 | /* Decrement the loop counter */ |
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300 | i--; |
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301 | } while(i > 0u); |
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302 | |||
303 | /* If the blockSize is not a multiple of 4, compute any remaining output samples here. |
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304 | ** No loop unrolling is used. */ |
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305 | i = ((uint32_t) S->N - 1u) % 0x4u; |
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306 | |||
307 | while(i > 0u) |
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308 | { |
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309 | /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
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310 | /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
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311 | in = *pS1++ - in; |
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312 | *pbuff++ = in; |
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313 | /* points to the next real value */ |
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314 | pS1++; |
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315 | |||
316 | /* Decrement the loop counter */ |
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317 | i--; |
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318 | } |
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319 | |||
320 | |||
321 | /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ |
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322 | |||
323 | /* Initializing the loop counter to N/4 instead of N for loop unrolling */ |
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324 | i = (uint32_t) S->N >> 2u; |
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325 | |||
326 | /* pbuff initialized to the pInlineBuffer(now contains the output values) */ |
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327 | pbuff = pInlineBuffer; |
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328 | |||
329 | /* Processing with loop unrolling 4 times as N is always multiple of 4. Compute 4 outputs at a time */ |
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330 | do |
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331 | { |
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332 | /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ |
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333 | in = *pbuff; |
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334 | *pbuff++ = in * S->normalize; |
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335 | |||
336 | in = *pbuff; |
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337 | *pbuff++ = in * S->normalize; |
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338 | |||
339 | in = *pbuff; |
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340 | *pbuff++ = in * S->normalize; |
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341 | |||
342 | in = *pbuff; |
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343 | *pbuff++ = in * S->normalize; |
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344 | |||
345 | /* Decrement the loop counter */ |
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346 | i--; |
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347 | } while(i > 0u); |
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348 | |||
349 | |||
350 | #else |
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351 | |||
352 | /* Run the below code for Cortex-M0 */ |
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353 | |||
354 | /* Initializing the loop counter to N/2 */ |
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355 | i = (uint32_t) S->Nby2; |
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356 | |||
357 | do |
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358 | { |
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359 | /* Re-ordering of even and odd elements */ |
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360 | /* pState[i] = pInlineBuffer[2*i] */ |
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361 | *pS1++ = *pbuff++; |
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362 | /* pState[N-i-1] = pInlineBuffer[2*i+1] */ |
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363 | *pS2-- = *pbuff++; |
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364 | |||
365 | /* Decrement the loop counter */ |
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366 | i--; |
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367 | } while(i > 0u); |
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368 | |||
369 | /* pbuff initialized to input buffer */ |
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370 | pbuff = pInlineBuffer; |
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371 | |||
372 | /* pS1 initialized to pState */ |
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373 | pS1 = pState; |
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374 | |||
375 | /* Initializing the loop counter */ |
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376 | i = (uint32_t) S->N; |
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377 | |||
378 | do |
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379 | { |
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380 | /* Writing the re-ordered output back to inplace input buffer */ |
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381 | *pbuff++ = *pS1++; |
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382 | |||
383 | /* Decrement the loop counter */ |
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384 | i--; |
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385 | } while(i > 0u); |
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386 | |||
387 | |||
388 | /* --------------------------------------------------------- |
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389 | * Step2: Calculate RFFT for N-point input |
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390 | * ---------------------------------------------------------- */ |
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391 | /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ |
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392 | arm_rfft_f32(S->pRfft, pInlineBuffer, pState); |
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393 | |||
394 | /*---------------------------------------------------------------------- |
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395 | * Step3: Multiply the FFT output with the weights. |
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396 | *----------------------------------------------------------------------*/ |
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397 | arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); |
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398 | |||
399 | /* ----------- Post-processing ---------- */ |
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400 | /* DCT-IV can be obtained from DCT-II by the equation, |
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401 | * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
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402 | * Hence, Y4(0) = Y2(0)/2 */ |
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403 | /* Getting only real part from the output and Converting to DCT-IV */ |
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404 | |||
405 | /* pbuff initialized to input buffer. */ |
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406 | pbuff = pInlineBuffer; |
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407 | |||
408 | /* pS1 initialized to pState */ |
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409 | pS1 = pState; |
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410 | |||
411 | /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ |
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412 | in = *pS1++ * (float32_t) 0.5; |
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413 | /* input buffer acts as inplace, so output values are stored in the input itself. */ |
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414 | *pbuff++ = in; |
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415 | |||
416 | /* pState pointer is incremented twice as the real values are located alternatively in the array */ |
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417 | pS1++; |
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418 | |||
419 | /* Initializing the loop counter */ |
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420 | i = ((uint32_t) S->N - 1u); |
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421 | |||
422 | do |
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423 | { |
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424 | /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
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425 | /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
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426 | in = *pS1++ - in; |
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427 | *pbuff++ = in; |
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428 | /* points to the next real value */ |
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429 | pS1++; |
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430 | |||
431 | |||
432 | /* Decrement the loop counter */ |
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433 | i--; |
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434 | } while(i > 0u); |
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435 | |||
436 | |||
437 | /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ |
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438 | |||
439 | /* Initializing the loop counter */ |
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440 | i = (uint32_t) S->N; |
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441 | |||
442 | /* pbuff initialized to the pInlineBuffer(now contains the output values) */ |
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443 | pbuff = pInlineBuffer; |
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444 | |||
445 | do |
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446 | { |
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447 | /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ |
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448 | in = *pbuff; |
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449 | *pbuff++ = in * S->normalize; |
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450 | |||
451 | /* Decrement the loop counter */ |
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452 | i--; |
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453 | } while(i > 0u); |
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454 | |||
455 | #endif /* #ifndef ARM_MATH_CM0_FAMILY */ |
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456 | |||
457 | } |
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458 | |||
459 | /** |
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460 | * @} end of DCT4_IDCT4 group |
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461 | */ |