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/* ----------------------------------------------------------------------    
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* Copyright (C) 2010-2014 ARM Limited. All rights reserved.    
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*    
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* $Date:        19. March 2015
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* $Revision:    V.1.4.5
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*    
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* Project:          CMSIS DSP Library    
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* Title:                arm_sin_cos_f32.c    
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*    
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* Description:  Sine and Cosine calculation for floating-point values.  
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*    
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* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
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*  
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*   - Redistributions of source code must retain the above copyright
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*     notice, this list of conditions and the following disclaimer.
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*   - Redistributions in binary form must reproduce the above copyright
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*     notice, this list of conditions and the following disclaimer in
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*     the documentation and/or other materials provided with the
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*     distribution.
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*   - Neither the name of ARM LIMITED nor the names of its contributors
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*     may be used to endorse or promote products derived from this
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*     software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.  
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* -------------------------------------------------------------------- */
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#include "arm_math.h"
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#include "arm_common_tables.h"
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/**    
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 * @ingroup groupController    
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 */
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/**    
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 * @defgroup SinCos Sine Cosine  
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 *    
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 * Computes the trigonometric sine and cosine values using a combination of table lookup  
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 * and linear interpolation.    
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 * There are separate functions for Q31 and floating-point data types.  
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 * The input to the floating-point version is in degrees while the  
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 * fixed-point Q31 have a scaled input with the range  
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 * [-1 0.9999] mapping to [-180 +180] degrees.  
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 *
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 * The floating point function also allows values that are out of the usual range. When this happens, the function will
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 * take extra time to adjust the input value to the range of [-180 180].
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 *  
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 * The implementation is based on table lookup using 360 values together with linear interpolation.  
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 * The steps used are:  
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 *  -# Calculation of the nearest integer table index.  
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 *  -# Compute the fractional portion (fract) of the input.  
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 *  -# Fetch the value corresponding to \c index from sine table to \c y0 and also value from \c index+1 to \c y1.      
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 *  -# Sine value is computed as <code> *psinVal = y0 + (fract * (y1 - y0))</code>.    
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 *  -# Fetch the value corresponding to \c index from cosine table to \c y0 and also value from \c index+1 to \c y1.      
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 *  -# Cosine value is computed as <code> *pcosVal = y0 + (fract * (y1 - y0))</code>.    
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 */
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 /**    
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 * @addtogroup SinCos    
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 * @{    
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 */
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/**    
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 * @brief  Floating-point sin_cos function.  
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 * @param[in]  theta    input value in degrees    
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 * @param[out] *pSinVal points to the processed sine output.    
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 * @param[out] *pCosVal points to the processed cos output.    
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 * @return none.  
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 */
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void arm_sin_cos_f32(
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  float32_t theta,
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  float32_t * pSinVal,
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  float32_t * pCosVal)
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{
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  float32_t fract, in;                             /* Temporary variables for input, output */
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  uint16_t indexS, indexC;                         /* Index variable */
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  float32_t f1, f2, d1, d2;                        /* Two nearest output values */
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  int32_t n;
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  float32_t findex, Dn, Df, temp;
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  /* input x is in degrees */
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  /* Scale the input, divide input by 360, for cosine add 0.25 (pi/2) to read sine table */
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  in = theta * 0.00277777777778f;
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  /* Calculation of floor value of input */
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  n = (int32_t) in;
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  /* Make negative values towards -infinity */
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  if(in < 0.0f)
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  {
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    n--;
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  }
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  /* Map input value to [0 1] */
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  in = in - (float32_t) n;
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  /* Calculation of index of the table */
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  findex = (float32_t) FAST_MATH_TABLE_SIZE * in;
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  indexS = ((uint16_t)findex) & 0x1ff;
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  indexC = (indexS + (FAST_MATH_TABLE_SIZE / 4)) & 0x1ff;
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  /* fractional value calculation */
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  fract = findex - (float32_t) indexS;
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  /* Read two nearest values of input value from the cos & sin tables */
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  f1 = sinTable_f32[indexC+0];
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  f2 = sinTable_f32[indexC+1];
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  d1 = -sinTable_f32[indexS+0];
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  d2 = -sinTable_f32[indexS+1];
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  Dn = 0.0122718463030f; // delta between the two points (fixed), in this case 2*pi/FAST_MATH_TABLE_SIZE
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  Df = f2 - f1; // delta between the values of the functions
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  temp = Dn*(d1 + d2) - 2*Df;
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  temp = fract*temp + (3*Df - (d2 + 2*d1)*Dn);
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  temp = fract*temp + d1*Dn;
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  /* Calculation of cosine value */
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  *pCosVal = fract*temp + f1;
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  /* Read two nearest values of input value from the cos & sin tables */
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  f1 = sinTable_f32[indexS+0];
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  f2 = sinTable_f32[indexS+1];
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  d1 = sinTable_f32[indexC+0];
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  d2 = sinTable_f32[indexC+1];
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  Df = f2 - f1; // delta between the values of the functions
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  temp = Dn*(d1 + d2) - 2*Df;
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  temp = fract*temp + (3*Df - (d2 + 2*d1)*Dn);
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  temp = fract*temp + d1*Dn;
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  /* Calculation of sine value */
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  *pSinVal = fract*temp + f1;
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}
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/**    
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 * @} end of SinCos group    
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 */