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2 | mjames | 1 | /* ---------------------------------------------------------------------- |
2 | * Project: CMSIS DSP Library |
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3 | * Title: arm_dct4_f32.c |
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4 | * Description: Processing function of DCT4 & IDCT4 F32 |
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5 | * |
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6 | * $Date: 27. January 2017 |
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7 | * $Revision: V.1.5.1 |
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8 | * |
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9 | * Target Processor: Cortex-M cores |
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10 | * -------------------------------------------------------------------- */ |
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11 | /* |
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12 | * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. |
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13 | * |
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14 | * SPDX-License-Identifier: Apache-2.0 |
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15 | * |
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16 | * Licensed under the Apache License, Version 2.0 (the License); you may |
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17 | * not use this file except in compliance with the License. |
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18 | * You may obtain a copy of the License at |
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19 | * |
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20 | * www.apache.org/licenses/LICENSE-2.0 |
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21 | * |
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22 | * Unless required by applicable law or agreed to in writing, software |
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23 | * distributed under the License is distributed on an AS IS BASIS, WITHOUT |
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24 | * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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25 | * See the License for the specific language governing permissions and |
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26 | * limitations under the License. |
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27 | */ |
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28 | |||
29 | #include "arm_math.h" |
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30 | |||
31 | /** |
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32 | * @ingroup groupTransforms |
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33 | */ |
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34 | |||
35 | /** |
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36 | * @defgroup DCT4_IDCT4 DCT Type IV Functions |
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37 | * Representation of signals by minimum number of values is important for storage and transmission. |
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38 | * The possibility of large discontinuity between the beginning and end of a period of a signal |
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39 | * in DFT can be avoided by extending the signal so that it is even-symmetric. |
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40 | * Discrete Cosine Transform (DCT) is constructed such that its energy is heavily concentrated in the lower part of the |
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41 | * spectrum and is very widely used in signal and image coding applications. |
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42 | * The family of DCTs (DCT type- 1,2,3,4) is the outcome of different combinations of homogeneous boundary conditions. |
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43 | * DCT has an excellent energy-packing capability, hence has many applications and in data compression in particular. |
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44 | * |
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45 | * DCT is essentially the Discrete Fourier Transform(DFT) of an even-extended real signal. |
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46 | * Reordering of the input data makes the computation of DCT just a problem of |
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47 | * computing the DFT of a real signal with a few additional operations. |
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48 | * This approach provides regular, simple, and very efficient DCT algorithms for practical hardware and software implementations. |
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49 | * |
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50 | * DCT type-II can be implemented using Fast fourier transform (FFT) internally, as the transform is applied on real values, Real FFT can be used. |
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51 | * DCT4 is implemented using DCT2 as their implementations are similar except with some added pre-processing and post-processing. |
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52 | * DCT2 implementation can be described in the following steps: |
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53 | * - Re-ordering input |
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54 | * - Calculating Real FFT |
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55 | * - Multiplication of weights and Real FFT output and getting real part from the product. |
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56 | * |
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57 | * This process is explained by the block diagram below: |
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58 | * \image html DCT4.gif "Discrete Cosine Transform - type-IV" |
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59 | * |
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60 | * \par Algorithm: |
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61 | * The N-point type-IV DCT is defined as a real, linear transformation by the formula: |
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62 | * \image html DCT4Equation.gif |
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63 | * where <code>k = 0,1,2,.....N-1</code> |
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64 | *\par |
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65 | * Its inverse is defined as follows: |
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66 | * \image html IDCT4Equation.gif |
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67 | * where <code>n = 0,1,2,.....N-1</code> |
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68 | *\par |
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69 | * The DCT4 matrices become involutory (i.e. they are self-inverse) by multiplying with an overall scale factor of sqrt(2/N). |
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70 | * The symmetry of the transform matrix indicates that the fast algorithms for the forward |
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71 | * and inverse transform computation are identical. |
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72 | * Note that the implementation of Inverse DCT4 and DCT4 is same, hence same process function can be used for both. |
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73 | * |
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74 | * \par Lengths supported by the transform: |
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75 | * As DCT4 internally uses Real FFT, it supports all the lengths 128, 512, 2048 and 8192. |
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76 | * The library provides separate functions for Q15, Q31, and floating-point data types. |
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77 | * \par Instance Structure |
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78 | * The instances for Real FFT and FFT, cosine values table and twiddle factor table are stored in an instance data structure. |
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79 | * A separate instance structure must be defined for each transform. |
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80 | * There are separate instance structure declarations for each of the 3 supported data types. |
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81 | * |
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82 | * \par Initialization Functions |
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83 | * There is also an associated initialization function for each data type. |
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84 | * The initialization function performs the following operations: |
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85 | * - Sets the values of the internal structure fields. |
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86 | * - Initializes Real FFT as its process function is used internally in DCT4, by calling arm_rfft_init_f32(). |
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87 | * \par |
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88 | * Use of the initialization function is optional. |
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89 | * However, if the initialization function is used, then the instance structure cannot be placed into a const data section. |
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90 | * To place an instance structure into a const data section, the instance structure must be manually initialized. |
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91 | * Manually initialize the instance structure as follows: |
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92 | * <pre> |
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93 | *arm_dct4_instance_f32 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
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94 | *arm_dct4_instance_q31 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
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95 | *arm_dct4_instance_q15 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
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96 | * </pre> |
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97 | * where \c N is the length of the DCT4; \c Nby2 is half of the length of the DCT4; |
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98 | * \c normalize is normalizing factor used and is equal to <code>sqrt(2/N)</code>; |
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99 | * \c pTwiddle points to the twiddle factor table; |
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100 | * \c pCosFactor points to the cosFactor table; |
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101 | * \c pRfft points to the real FFT instance; |
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102 | * \c pCfft points to the complex FFT instance; |
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103 | * The CFFT and RFFT structures also needs to be initialized, refer to arm_cfft_radix4_f32() |
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104 | * and arm_rfft_f32() respectively for details regarding static initialization. |
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105 | * |
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106 | * \par Fixed-Point Behavior |
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107 | * Care must be taken when using the fixed-point versions of the DCT4 transform functions. |
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108 | * In particular, the overflow and saturation behavior of the accumulator used in each function must be considered. |
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109 | * Refer to the function specific documentation below for usage guidelines. |
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110 | */ |
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111 | |||
112 | /** |
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113 | * @addtogroup DCT4_IDCT4 |
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114 | * @{ |
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115 | */ |
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116 | |||
117 | /** |
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118 | * @brief Processing function for the floating-point DCT4/IDCT4. |
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119 | * @param[in] *S points to an instance of the floating-point DCT4/IDCT4 structure. |
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120 | * @param[in] *pState points to state buffer. |
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121 | * @param[in,out] *pInlineBuffer points to the in-place input and output buffer. |
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122 | * @return none. |
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123 | */ |
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124 | |||
125 | void arm_dct4_f32( |
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126 | const arm_dct4_instance_f32 * S, |
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127 | float32_t * pState, |
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128 | float32_t * pInlineBuffer) |
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129 | { |
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130 | uint32_t i; /* Loop counter */ |
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131 | float32_t *weights = S->pTwiddle; /* Pointer to the Weights table */ |
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132 | float32_t *cosFact = S->pCosFactor; /* Pointer to the cos factors table */ |
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133 | float32_t *pS1, *pS2, *pbuff; /* Temporary pointers for input buffer and pState buffer */ |
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134 | float32_t in; /* Temporary variable */ |
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135 | |||
136 | |||
137 | /* DCT4 computation involves DCT2 (which is calculated using RFFT) |
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138 | * along with some pre-processing and post-processing. |
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139 | * Computational procedure is explained as follows: |
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140 | * (a) Pre-processing involves multiplying input with cos factor, |
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141 | * r(n) = 2 * u(n) * cos(pi*(2*n+1)/(4*n)) |
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142 | * where, |
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143 | * r(n) -- output of preprocessing |
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144 | * u(n) -- input to preprocessing(actual Source buffer) |
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145 | * (b) Calculation of DCT2 using FFT is divided into three steps: |
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146 | * Step1: Re-ordering of even and odd elements of input. |
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147 | * Step2: Calculating FFT of the re-ordered input. |
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148 | * Step3: Taking the real part of the product of FFT output and weights. |
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149 | * (c) Post-processing - DCT4 can be obtained from DCT2 output using the following equation: |
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150 | * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
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151 | * where, |
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152 | * Y4 -- DCT4 output, Y2 -- DCT2 output |
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153 | * (d) Multiplying the output with the normalizing factor sqrt(2/N). |
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154 | */ |
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155 | |||
156 | /*-------- Pre-processing ------------*/ |
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157 | /* Multiplying input with cos factor i.e. r(n) = 2 * x(n) * cos(pi*(2*n+1)/(4*n)) */ |
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158 | arm_scale_f32(pInlineBuffer, 2.0f, pInlineBuffer, S->N); |
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159 | arm_mult_f32(pInlineBuffer, cosFact, pInlineBuffer, S->N); |
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160 | |||
161 | /* ---------------------------------------------------------------- |
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162 | * Step1: Re-ordering of even and odd elements as, |
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163 | * pState[i] = pInlineBuffer[2*i] and |
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164 | * pState[N-i-1] = pInlineBuffer[2*i+1] where i = 0 to N/2 |
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165 | ---------------------------------------------------------------------*/ |
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166 | |||
167 | /* pS1 initialized to pState */ |
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168 | pS1 = pState; |
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169 | |||
170 | /* pS2 initialized to pState+N-1, so that it points to the end of the state buffer */ |
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171 | pS2 = pState + (S->N - 1U); |
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172 | |||
173 | /* pbuff initialized to input buffer */ |
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174 | pbuff = pInlineBuffer; |
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175 | |||
176 | #if defined (ARM_MATH_DSP) |
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177 | |||
178 | /* Run the below code for Cortex-M4 and Cortex-M3 */ |
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179 | |||
180 | /* Initializing the loop counter to N/2 >> 2 for loop unrolling by 4 */ |
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181 | i = (uint32_t) S->Nby2 >> 2U; |
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182 | |||
183 | /* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
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184 | ** a second loop below computes the remaining 1 to 3 samples. */ |
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185 | do |
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186 | { |
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187 | /* Re-ordering of even and odd elements */ |
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188 | /* pState[i] = pInlineBuffer[2*i] */ |
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189 | *pS1++ = *pbuff++; |
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190 | /* pState[N-i-1] = pInlineBuffer[2*i+1] */ |
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191 | *pS2-- = *pbuff++; |
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192 | |||
193 | *pS1++ = *pbuff++; |
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194 | *pS2-- = *pbuff++; |
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195 | |||
196 | *pS1++ = *pbuff++; |
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197 | *pS2-- = *pbuff++; |
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198 | |||
199 | *pS1++ = *pbuff++; |
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200 | *pS2-- = *pbuff++; |
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201 | |||
202 | /* Decrement the loop counter */ |
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203 | i--; |
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204 | } while (i > 0U); |
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205 | |||
206 | /* pbuff initialized to input buffer */ |
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207 | pbuff = pInlineBuffer; |
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208 | |||
209 | /* pS1 initialized to pState */ |
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210 | pS1 = pState; |
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211 | |||
212 | /* Initializing the loop counter to N/4 instead of N for loop unrolling */ |
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213 | i = (uint32_t) S->N >> 2U; |
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214 | |||
215 | /* Processing with loop unrolling 4 times as N is always multiple of 4. |
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216 | * Compute 4 outputs at a time */ |
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217 | do |
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218 | { |
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219 | /* Writing the re-ordered output back to inplace input buffer */ |
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220 | *pbuff++ = *pS1++; |
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221 | *pbuff++ = *pS1++; |
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222 | *pbuff++ = *pS1++; |
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223 | *pbuff++ = *pS1++; |
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224 | |||
225 | /* Decrement the loop counter */ |
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226 | i--; |
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227 | } while (i > 0U); |
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228 | |||
229 | |||
230 | /* --------------------------------------------------------- |
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231 | * Step2: Calculate RFFT for N-point input |
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232 | * ---------------------------------------------------------- */ |
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233 | /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ |
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234 | arm_rfft_f32(S->pRfft, pInlineBuffer, pState); |
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235 | |||
236 | /*---------------------------------------------------------------------- |
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237 | * Step3: Multiply the FFT output with the weights. |
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238 | *----------------------------------------------------------------------*/ |
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239 | arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); |
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240 | |||
241 | /* ----------- Post-processing ---------- */ |
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242 | /* DCT-IV can be obtained from DCT-II by the equation, |
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243 | * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
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244 | * Hence, Y4(0) = Y2(0)/2 */ |
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245 | /* Getting only real part from the output and Converting to DCT-IV */ |
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246 | |||
247 | /* Initializing the loop counter to N >> 2 for loop unrolling by 4 */ |
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248 | i = ((uint32_t) S->N - 1U) >> 2U; |
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249 | |||
250 | /* pbuff initialized to input buffer. */ |
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251 | pbuff = pInlineBuffer; |
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252 | |||
253 | /* pS1 initialized to pState */ |
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254 | pS1 = pState; |
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255 | |||
256 | /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ |
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257 | in = *pS1++ * (float32_t) 0.5; |
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258 | /* input buffer acts as inplace, so output values are stored in the input itself. */ |
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259 | *pbuff++ = in; |
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260 | |||
261 | /* pState pointer is incremented twice as the real values are located alternatively in the array */ |
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262 | pS1++; |
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263 | |||
264 | /* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
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265 | ** a second loop below computes the remaining 1 to 3 samples. */ |
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266 | do |
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267 | { |
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268 | /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
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269 | /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
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270 | in = *pS1++ - in; |
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271 | *pbuff++ = in; |
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272 | /* points to the next real value */ |
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273 | pS1++; |
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274 | |||
275 | in = *pS1++ - in; |
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276 | *pbuff++ = in; |
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277 | pS1++; |
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278 | |||
279 | in = *pS1++ - in; |
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280 | *pbuff++ = in; |
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281 | pS1++; |
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282 | |||
283 | in = *pS1++ - in; |
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284 | *pbuff++ = in; |
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285 | pS1++; |
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286 | |||
287 | /* Decrement the loop counter */ |
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288 | i--; |
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289 | } while (i > 0U); |
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290 | |||
291 | /* If the blockSize is not a multiple of 4, compute any remaining output samples here. |
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292 | ** No loop unrolling is used. */ |
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293 | i = ((uint32_t) S->N - 1U) % 0x4U; |
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294 | |||
295 | while (i > 0U) |
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296 | { |
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297 | /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
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298 | /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
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299 | in = *pS1++ - in; |
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300 | *pbuff++ = in; |
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301 | /* points to the next real value */ |
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302 | pS1++; |
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303 | |||
304 | /* Decrement the loop counter */ |
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305 | i--; |
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306 | } |
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307 | |||
308 | |||
309 | /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ |
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310 | |||
311 | /* Initializing the loop counter to N/4 instead of N for loop unrolling */ |
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312 | i = (uint32_t) S->N >> 2U; |
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313 | |||
314 | /* pbuff initialized to the pInlineBuffer(now contains the output values) */ |
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315 | pbuff = pInlineBuffer; |
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316 | |||
317 | /* Processing with loop unrolling 4 times as N is always multiple of 4. Compute 4 outputs at a time */ |
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318 | do |
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319 | { |
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320 | /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ |
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321 | in = *pbuff; |
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322 | *pbuff++ = in * S->normalize; |
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323 | |||
324 | in = *pbuff; |
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325 | *pbuff++ = in * S->normalize; |
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326 | |||
327 | in = *pbuff; |
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328 | *pbuff++ = in * S->normalize; |
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329 | |||
330 | in = *pbuff; |
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331 | *pbuff++ = in * S->normalize; |
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332 | |||
333 | /* Decrement the loop counter */ |
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334 | i--; |
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335 | } while (i > 0U); |
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336 | |||
337 | |||
338 | #else |
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339 | |||
340 | /* Run the below code for Cortex-M0 */ |
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341 | |||
342 | /* Initializing the loop counter to N/2 */ |
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343 | i = (uint32_t) S->Nby2; |
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344 | |||
345 | do |
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346 | { |
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347 | /* Re-ordering of even and odd elements */ |
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348 | /* pState[i] = pInlineBuffer[2*i] */ |
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349 | *pS1++ = *pbuff++; |
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350 | /* pState[N-i-1] = pInlineBuffer[2*i+1] */ |
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351 | *pS2-- = *pbuff++; |
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352 | |||
353 | /* Decrement the loop counter */ |
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354 | i--; |
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355 | } while (i > 0U); |
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356 | |||
357 | /* pbuff initialized to input buffer */ |
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358 | pbuff = pInlineBuffer; |
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359 | |||
360 | /* pS1 initialized to pState */ |
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361 | pS1 = pState; |
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362 | |||
363 | /* Initializing the loop counter */ |
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364 | i = (uint32_t) S->N; |
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365 | |||
366 | do |
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367 | { |
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368 | /* Writing the re-ordered output back to inplace input buffer */ |
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369 | *pbuff++ = *pS1++; |
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370 | |||
371 | /* Decrement the loop counter */ |
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372 | i--; |
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373 | } while (i > 0U); |
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374 | |||
375 | |||
376 | /* --------------------------------------------------------- |
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377 | * Step2: Calculate RFFT for N-point input |
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378 | * ---------------------------------------------------------- */ |
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379 | /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ |
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380 | arm_rfft_f32(S->pRfft, pInlineBuffer, pState); |
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381 | |||
382 | /*---------------------------------------------------------------------- |
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383 | * Step3: Multiply the FFT output with the weights. |
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384 | *----------------------------------------------------------------------*/ |
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385 | arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); |
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386 | |||
387 | /* ----------- Post-processing ---------- */ |
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388 | /* DCT-IV can be obtained from DCT-II by the equation, |
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389 | * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
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390 | * Hence, Y4(0) = Y2(0)/2 */ |
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391 | /* Getting only real part from the output and Converting to DCT-IV */ |
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392 | |||
393 | /* pbuff initialized to input buffer. */ |
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394 | pbuff = pInlineBuffer; |
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395 | |||
396 | /* pS1 initialized to pState */ |
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397 | pS1 = pState; |
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398 | |||
399 | /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ |
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400 | in = *pS1++ * (float32_t) 0.5; |
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401 | /* input buffer acts as inplace, so output values are stored in the input itself. */ |
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402 | *pbuff++ = in; |
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403 | |||
404 | /* pState pointer is incremented twice as the real values are located alternatively in the array */ |
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405 | pS1++; |
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406 | |||
407 | /* Initializing the loop counter */ |
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408 | i = ((uint32_t) S->N - 1U); |
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409 | |||
410 | do |
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411 | { |
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412 | /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
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413 | /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
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414 | in = *pS1++ - in; |
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415 | *pbuff++ = in; |
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416 | /* points to the next real value */ |
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417 | pS1++; |
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418 | |||
419 | |||
420 | /* Decrement the loop counter */ |
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421 | i--; |
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422 | } while (i > 0U); |
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423 | |||
424 | |||
425 | /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ |
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426 | |||
427 | /* Initializing the loop counter */ |
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428 | i = (uint32_t) S->N; |
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429 | |||
430 | /* pbuff initialized to the pInlineBuffer(now contains the output values) */ |
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431 | pbuff = pInlineBuffer; |
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432 | |||
433 | do |
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434 | { |
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435 | /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ |
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436 | in = *pbuff; |
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437 | *pbuff++ = in * S->normalize; |
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438 | |||
439 | /* Decrement the loop counter */ |
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440 | i--; |
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441 | } while (i > 0U); |
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442 | |||
443 | #endif /* #if defined (ARM_MATH_DSP) */ |
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444 | |||
445 | } |
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446 | |||
447 | /** |
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448 | * @} end of DCT4_IDCT4 group |
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449 | */ |