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2 | mjames | 1 | /* ---------------------------------------------------------------------- |
2 | * Project: CMSIS DSP Library |
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3 | * Title: arm_float_to_q7.c |
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4 | * Description: Converts the elements of the floating-point vector to Q7 vector |
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5 | * |
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6 | * $Date: 27. January 2017 |
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7 | * $Revision: V.1.5.1 |
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8 | * |
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9 | * Target Processor: Cortex-M cores |
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10 | * -------------------------------------------------------------------- */ |
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11 | /* |
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12 | * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. |
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13 | * |
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14 | * SPDX-License-Identifier: Apache-2.0 |
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15 | * |
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16 | * Licensed under the Apache License, Version 2.0 (the License); you may |
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17 | * not use this file except in compliance with the License. |
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18 | * You may obtain a copy of the License at |
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19 | * |
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20 | * www.apache.org/licenses/LICENSE-2.0 |
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21 | * |
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22 | * Unless required by applicable law or agreed to in writing, software |
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23 | * distributed under the License is distributed on an AS IS BASIS, WITHOUT |
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24 | * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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25 | * See the License for the specific language governing permissions and |
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26 | * limitations under the License. |
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27 | */ |
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28 | |||
29 | #include "arm_math.h" |
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30 | |||
31 | /** |
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32 | * @ingroup groupSupport |
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33 | */ |
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34 | |||
35 | /** |
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36 | * @addtogroup float_to_x |
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37 | * @{ |
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38 | */ |
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39 | |||
40 | /** |
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41 | * @brief Converts the elements of the floating-point vector to Q7 vector. |
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42 | * @param[in] *pSrc points to the floating-point input vector |
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43 | * @param[out] *pDst points to the Q7 output vector |
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44 | * @param[in] blockSize length of the input vector |
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45 | * @return none. |
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46 | * |
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47 | *\par Description: |
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48 | * \par |
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49 | * The equation used for the conversion process is: |
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50 | * <pre> |
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51 | * pDst[n] = (q7_t)(pSrc[n] * 128); 0 <= n < blockSize. |
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52 | * </pre> |
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53 | * \par Scaling and Overflow Behavior: |
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54 | * \par |
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55 | * The function uses saturating arithmetic. |
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56 | * Results outside of the allowable Q7 range [0x80 0x7F] will be saturated. |
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57 | * \note |
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58 | * In order to apply rounding, the library should be rebuilt with the ROUNDING macro |
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59 | * defined in the preprocessor section of project options. |
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60 | */ |
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61 | |||
62 | |||
63 | void arm_float_to_q7( |
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64 | float32_t * pSrc, |
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65 | q7_t * pDst, |
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66 | uint32_t blockSize) |
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67 | { |
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68 | float32_t *pIn = pSrc; /* Src pointer */ |
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69 | uint32_t blkCnt; /* loop counter */ |
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70 | |||
71 | #ifdef ARM_MATH_ROUNDING |
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72 | |||
73 | float32_t in; |
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74 | |||
75 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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76 | |||
77 | #if defined (ARM_MATH_DSP) |
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78 | |||
79 | /* Run the below code for Cortex-M4 and Cortex-M3 */ |
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80 | |||
81 | /*loop Unrolling */ |
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82 | blkCnt = blockSize >> 2U; |
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83 | |||
84 | /* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
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85 | ** a second loop below computes the remaining 1 to 3 samples. */ |
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86 | while (blkCnt > 0U) |
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87 | { |
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88 | |||
89 | #ifdef ARM_MATH_ROUNDING |
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90 | /* C = A * 128 */ |
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91 | /* convert from float to q7 and then store the results in the destination buffer */ |
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92 | in = *pIn++; |
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93 | in = (in * 128); |
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94 | in += in > 0.0f ? 0.5f : -0.5f; |
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95 | *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8)); |
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96 | |||
97 | in = *pIn++; |
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98 | in = (in * 128); |
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99 | in += in > 0.0f ? 0.5f : -0.5f; |
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100 | *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8)); |
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101 | |||
102 | in = *pIn++; |
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103 | in = (in * 128); |
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104 | in += in > 0.0f ? 0.5f : -0.5f; |
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105 | *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8)); |
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106 | |||
107 | in = *pIn++; |
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108 | in = (in * 128); |
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109 | in += in > 0.0f ? 0.5f : -0.5f; |
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110 | *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8)); |
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111 | |||
112 | #else |
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113 | |||
114 | /* C = A * 128 */ |
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115 | /* convert from float to q7 and then store the results in the destination buffer */ |
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116 | *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8); |
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117 | *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8); |
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118 | *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8); |
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119 | *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8); |
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120 | |||
121 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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122 | |||
123 | /* Decrement the loop counter */ |
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124 | blkCnt--; |
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125 | } |
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126 | |||
127 | /* If the blockSize is not a multiple of 4, compute any remaining output samples here. |
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128 | ** No loop unrolling is used. */ |
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129 | blkCnt = blockSize % 0x4U; |
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130 | |||
131 | while (blkCnt > 0U) |
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132 | { |
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133 | |||
134 | #ifdef ARM_MATH_ROUNDING |
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135 | /* C = A * 128 */ |
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136 | /* convert from float to q7 and then store the results in the destination buffer */ |
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137 | in = *pIn++; |
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138 | in = (in * 128); |
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139 | in += in > 0.0f ? 0.5f : -0.5f; |
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140 | *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8)); |
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141 | |||
142 | #else |
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143 | |||
144 | /* C = A * 128 */ |
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145 | /* convert from float to q7 and then store the results in the destination buffer */ |
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146 | *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8); |
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147 | |||
148 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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149 | |||
150 | /* Decrement the loop counter */ |
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151 | blkCnt--; |
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152 | } |
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153 | |||
154 | |||
155 | #else |
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156 | |||
157 | /* Run the below code for Cortex-M0 */ |
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158 | |||
159 | |||
160 | /* Loop over blockSize number of values */ |
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161 | blkCnt = blockSize; |
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162 | |||
163 | while (blkCnt > 0U) |
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164 | { |
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165 | #ifdef ARM_MATH_ROUNDING |
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166 | /* C = A * 128 */ |
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167 | /* convert from float to q7 and then store the results in the destination buffer */ |
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168 | in = *pIn++; |
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169 | in = (in * 128.0f); |
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170 | in += in > 0 ? 0.5f : -0.5f; |
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171 | *pDst++ = (q7_t) (__SSAT((q31_t) (in), 8)); |
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172 | |||
173 | #else |
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174 | |||
175 | /* C = A * 128 */ |
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176 | /* convert from float to q7 and then store the results in the destination buffer */ |
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177 | *pDst++ = (q7_t) __SSAT((q31_t) (*pIn++ * 128.0f), 8); |
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178 | |||
179 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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180 | |||
181 | /* Decrement the loop counter */ |
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182 | blkCnt--; |
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183 | } |
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184 | |||
185 | #endif /* #if defined (ARM_MATH_DSP) */ |
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186 | |||
187 | } |
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188 | |||
189 | /** |
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190 | * @} end of float_to_x group |
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191 | */ |