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/* ----------------------------------------------------------------------
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 * Project:      CMSIS DSP Library
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 * Title:        arm_mat_add_f32.c
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 * Description:  Floating-point matrix addition
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 *
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 * $Date:        27. January 2017
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 * $Revision:    V.1.5.1
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 *
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 * Target Processor: Cortex-M cores
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 * -------------------------------------------------------------------- */
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/*
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 * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
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 *
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 * SPDX-License-Identifier: Apache-2.0
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 *
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 * Licensed under the Apache License, Version 2.0 (the License); you may
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 * not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 * www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
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 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#include "arm_math.h"
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/**
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 * @ingroup groupMatrix
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 */
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/**
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 * @defgroup MatrixAdd Matrix Addition
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 *
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 * Adds two matrices.
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 * \image html MatrixAddition.gif "Addition of two 3 x 3 matrices"
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 *
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 * The functions check to make sure that
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 * <code>pSrcA</code>, <code>pSrcB</code>, and <code>pDst</code> have the same
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 * number of rows and columns.
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 */
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/**
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 * @addtogroup MatrixAdd
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 * @{
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 */
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/**
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 * @brief Floating-point matrix addition.
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 * @param[in]       *pSrcA points to the first input matrix structure
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 * @param[in]       *pSrcB points to the second input matrix structure
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 * @param[out]      *pDst points to output matrix structure
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 * @return              The function returns either
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 * <code>ARM_MATH_SIZE_MISMATCH</code> or <code>ARM_MATH_SUCCESS</code> based on the outcome of size checking.
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 */
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arm_status arm_mat_add_f32(
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  const arm_matrix_instance_f32 * pSrcA,
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  const arm_matrix_instance_f32 * pSrcB,
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  arm_matrix_instance_f32 * pDst)
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{
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  float32_t *pIn1 = pSrcA->pData;                /* input data matrix pointer A  */
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  float32_t *pIn2 = pSrcB->pData;                /* input data matrix pointer B  */
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  float32_t *pOut = pDst->pData;                 /* output data matrix pointer   */
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#if defined (ARM_MATH_DSP)
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  float32_t inA1, inA2, inB1, inB2, out1, out2;  /* temporary variables */
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#endif //      #if defined (ARM_MATH_DSP)
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  uint32_t numSamples;                           /* total number of elements in the matrix  */
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  uint32_t blkCnt;                               /* loop counters */
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  arm_status status;                             /* status of matrix addition */
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#ifdef ARM_MATH_MATRIX_CHECK
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  /* Check for matrix mismatch condition */
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  if ((pSrcA->numRows != pSrcB->numRows) ||
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     (pSrcA->numCols != pSrcB->numCols) ||
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     (pSrcA->numRows != pDst->numRows) || (pSrcA->numCols != pDst->numCols))
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  {
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    /* Set status as ARM_MATH_SIZE_MISMATCH */
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    status = ARM_MATH_SIZE_MISMATCH;
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  }
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  else
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#endif
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  {
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    /* Total number of samples in the input matrix */
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    numSamples = (uint32_t) pSrcA->numRows * pSrcA->numCols;
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#if defined (ARM_MATH_DSP)
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    /* Loop unrolling */
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    blkCnt = numSamples >> 2U;
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    /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.
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     ** a second loop below computes the remaining 1 to 3 samples. */
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    while (blkCnt > 0U)
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    {
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      /* C(m,n) = A(m,n) + B(m,n) */
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      /* Add and then store the results in the destination buffer. */
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      /* Read values from source A */
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      inA1 = pIn1[0];
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      /* Read values from source B */
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      inB1 = pIn2[0];
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      /* Read values from source A */
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      inA2 = pIn1[1];
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      /* out = sourceA + sourceB */
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      out1 = inA1 + inB1;
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      /* Read values from source B */
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      inB2 = pIn2[1];
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      /* Read values from source A */
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      inA1 = pIn1[2];
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      /* out = sourceA + sourceB */
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      out2 = inA2 + inB2;
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      /* Read values from source B */
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      inB1 = pIn2[2];
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      /* Store result in destination */
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      pOut[0] = out1;
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      pOut[1] = out2;
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      /* Read values from source A */
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      inA2 = pIn1[3];
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      /* Read values from source B */
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      inB2 = pIn2[3];
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      /* out = sourceA + sourceB */
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      out1 = inA1 + inB1;
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      /* out = sourceA + sourceB */
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      out2 = inA2 + inB2;
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      /* Store result in destination */
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      pOut[2] = out1;
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      /* Store result in destination */
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      pOut[3] = out2;
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      /* update pointers to process next sampels */
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      pIn1 += 4U;
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      pIn2 += 4U;
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      pOut += 4U;
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      /* Decrement the loop counter */
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      blkCnt--;
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    }
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    /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
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     ** No loop unrolling is used. */
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    blkCnt = numSamples % 0x4U;
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#else
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    /* Run the below code for Cortex-M0 */
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    /* Initialize blkCnt with number of samples */
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    blkCnt = numSamples;
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#endif /* #if defined (ARM_MATH_DSP) */
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    while (blkCnt > 0U)
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    {
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      /* C(m,n) = A(m,n) + B(m,n) */
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      /* Add and then store the results in the destination buffer. */
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      *pOut++ = (*pIn1++) + (*pIn2++);
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      /* Decrement the loop counter */
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      blkCnt--;
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    }
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    /* set status as ARM_MATH_SUCCESS */
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    status = ARM_MATH_SUCCESS;
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  }
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  /* Return to application */
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  return (status);
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}
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/**
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 * @} end of MatrixAdd group
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 */