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| Rev | Author | Line No. | Line |
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| 2 | mjames | 1 | /* ---------------------------------------------------------------------- |
| 2 | * Project: CMSIS DSP Library |
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| 3 | * Title: arm_float_to_q31.c |
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| 4 | * Description: Converts the elements of the floating-point vector to Q31 vector |
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| 5 | * |
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| 6 | * $Date: 27. January 2017 |
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| 7 | * $Revision: V.1.5.1 |
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| 8 | * |
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| 9 | * Target Processor: Cortex-M cores |
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| 10 | * -------------------------------------------------------------------- */ |
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| 11 | /* |
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| 12 | * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. |
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| 13 | * |
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| 14 | * SPDX-License-Identifier: Apache-2.0 |
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| 15 | * |
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| 16 | * Licensed under the Apache License, Version 2.0 (the License); you may |
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| 17 | * not use this file except in compliance with the License. |
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| 18 | * You may obtain a copy of the License at |
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| 19 | * |
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| 20 | * www.apache.org/licenses/LICENSE-2.0 |
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| 21 | * |
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| 22 | * Unless required by applicable law or agreed to in writing, software |
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| 23 | * distributed under the License is distributed on an AS IS BASIS, WITHOUT |
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| 24 | * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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| 25 | * See the License for the specific language governing permissions and |
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| 26 | * limitations under the License. |
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| 27 | */ |
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| 28 | |||
| 29 | #include "arm_math.h" |
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| 30 | |||
| 31 | /** |
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| 32 | * @ingroup groupSupport |
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| 33 | */ |
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| 34 | |||
| 35 | /** |
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| 36 | * @defgroup float_to_x Convert 32-bit floating point value |
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| 37 | */ |
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| 38 | |||
| 39 | /** |
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| 40 | * @addtogroup float_to_x |
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| 41 | * @{ |
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| 42 | */ |
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| 43 | |||
| 44 | /** |
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| 45 | * @brief Converts the elements of the floating-point vector to Q31 vector. |
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| 46 | * @param[in] *pSrc points to the floating-point input vector |
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| 47 | * @param[out] *pDst points to the Q31 output vector |
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| 48 | * @param[in] blockSize length of the input vector |
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| 49 | * @return none. |
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| 50 | * |
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| 51 | *\par Description: |
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| 52 | * \par |
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| 53 | * The equation used for the conversion process is: |
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| 54 | * |
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| 55 | * <pre> |
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| 56 | * pDst[n] = (q31_t)(pSrc[n] * 2147483648); 0 <= n < blockSize. |
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| 57 | * </pre> |
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| 58 | * <b>Scaling and Overflow Behavior:</b> |
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| 59 | * \par |
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| 60 | * The function uses saturating arithmetic. |
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| 61 | * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated. |
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| 62 | * |
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| 63 | * \note In order to apply rounding, the library should be rebuilt with the ROUNDING macro |
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| 64 | * defined in the preprocessor section of project options. |
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| 65 | */ |
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| 66 | |||
| 67 | |||
| 68 | void arm_float_to_q31( |
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| 69 | float32_t * pSrc, |
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| 70 | q31_t * pDst, |
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| 71 | uint32_t blockSize) |
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| 72 | { |
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| 73 | float32_t *pIn = pSrc; /* Src pointer */ |
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| 74 | uint32_t blkCnt; /* loop counter */ |
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| 75 | |||
| 76 | #ifdef ARM_MATH_ROUNDING |
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| 77 | |||
| 78 | float32_t in; |
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| 79 | |||
| 80 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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| 81 | |||
| 82 | #if defined (ARM_MATH_DSP) |
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| 83 | |||
| 84 | /* Run the below code for Cortex-M4 and Cortex-M3 */ |
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| 85 | |||
| 86 | /*loop Unrolling */ |
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| 87 | blkCnt = blockSize >> 2U; |
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| 88 | |||
| 89 | /* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
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| 90 | ** a second loop below computes the remaining 1 to 3 samples. */ |
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| 91 | while (blkCnt > 0U) |
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| 92 | { |
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| 93 | |||
| 94 | #ifdef ARM_MATH_ROUNDING |
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| 95 | |||
| 96 | /* C = A * 32768 */ |
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| 97 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 98 | in = *pIn++; |
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| 99 | in = (in * 2147483648.0f); |
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| 100 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 101 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 102 | |||
| 103 | in = *pIn++; |
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| 104 | in = (in * 2147483648.0f); |
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| 105 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 106 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 107 | |||
| 108 | in = *pIn++; |
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| 109 | in = (in * 2147483648.0f); |
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| 110 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 111 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 112 | |||
| 113 | in = *pIn++; |
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| 114 | in = (in * 2147483648.0f); |
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| 115 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 116 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 117 | |||
| 118 | #else |
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| 119 | |||
| 120 | /* C = A * 2147483648 */ |
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| 121 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 122 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 123 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 124 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 125 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 126 | |||
| 127 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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| 128 | |||
| 129 | /* Decrement the loop counter */ |
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| 130 | blkCnt--; |
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| 131 | } |
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| 132 | |||
| 133 | /* If the blockSize is not a multiple of 4, compute any remaining output samples here. |
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| 134 | ** No loop unrolling is used. */ |
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| 135 | blkCnt = blockSize % 0x4U; |
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| 136 | |||
| 137 | while (blkCnt > 0U) |
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| 138 | { |
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| 139 | |||
| 140 | #ifdef ARM_MATH_ROUNDING |
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| 141 | |||
| 142 | /* C = A * 2147483648 */ |
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| 143 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 144 | in = *pIn++; |
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| 145 | in = (in * 2147483648.0f); |
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| 146 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 147 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 148 | |||
| 149 | #else |
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| 150 | |||
| 151 | /* C = A * 2147483648 */ |
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| 152 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 153 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 154 | |||
| 155 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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| 156 | |||
| 157 | /* Decrement the loop counter */ |
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| 158 | blkCnt--; |
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| 159 | } |
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| 160 | |||
| 161 | |||
| 162 | #else |
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| 163 | |||
| 164 | /* Run the below code for Cortex-M0 */ |
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| 165 | |||
| 166 | /* Loop over blockSize number of values */ |
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| 167 | blkCnt = blockSize; |
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| 168 | |||
| 169 | while (blkCnt > 0U) |
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| 170 | { |
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| 171 | |||
| 172 | #ifdef ARM_MATH_ROUNDING |
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| 173 | |||
| 174 | /* C = A * 2147483648 */ |
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| 175 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 176 | in = *pIn++; |
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| 177 | in = (in * 2147483648.0f); |
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| 178 | in += in > 0 ? 0.5f : -0.5f; |
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| 179 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 180 | |||
| 181 | #else |
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| 182 | |||
| 183 | /* C = A * 2147483648 */ |
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| 184 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 185 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 186 | |||
| 187 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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| 188 | |||
| 189 | /* Decrement the loop counter */ |
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| 190 | blkCnt--; |
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| 191 | } |
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| 192 | |||
| 193 | #endif /* #if defined (ARM_MATH_DSP) */ |
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| 194 | |||
| 195 | } |
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| 196 | |||
| 197 | /** |
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| 198 | * @} end of float_to_x group |
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| 199 | */ |