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/* ----------------------------------------------------------------------
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 * Project:      CMSIS DSP Library
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 * Title:        arm_var_f32.c
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 * Description:  Variance of the elements of a floating-point vector
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 *
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 * $Date:        27. January 2017
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 * $Revision:    V.1.5.1
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 *
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 * Target Processor: Cortex-M cores
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 * -------------------------------------------------------------------- */
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/*
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 * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
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 *
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 * SPDX-License-Identifier: Apache-2.0
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 *
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 * Licensed under the Apache License, Version 2.0 (the License); you may
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 * not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 * www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
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 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#include "arm_math.h"
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/**
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 * @ingroup groupStats
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 */
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/**
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 * @defgroup variance  Variance
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 *
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 * Calculates the variance of the elements in the input vector.
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 * The underlying algorithm used is the direct method sometimes referred to as the two-pass method:
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 *
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 * <pre>
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 *   Result = sum(element - meanOfElements)^2) / numElement - 1
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 *
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 *     where, meanOfElements = ( pSrc[0] * pSrc[0] + pSrc[1] * pSrc[1] + ... + pSrc[blockSize-1] ) / blockSize
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 *
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 * </pre>
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 *
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 * There are separate functions for floating point, Q31, and Q15 data types.
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 */
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/**
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 * @addtogroup variance
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 * @{
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 */
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/**
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 * @brief Variance of the elements of a floating-point vector.
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 * @param[in]       *pSrc points to the input vector
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 * @param[in]       blockSize length of the input vector
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 * @param[out]      *pResult variance value returned here
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 * @return none.
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 */
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void arm_var_f32(
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                 float32_t * pSrc,
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                 uint32_t blockSize,
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                 float32_t * pResult)
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{
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    float32_t fMean, fValue;
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    uint32_t blkCnt;            /* loop counter */
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    float32_t * pInput = pSrc;
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    float32_t sum = 0.0f;
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    float32_t fSum = 0.0f;
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    #if defined(ARM_MATH_DSP)
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    float32_t in1, in2, in3, in4;
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    #endif
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    if (blockSize <= 1U)
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    {
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        *pResult = 0;
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        return;
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    }
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    #if defined(ARM_MATH_DSP)
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        /* Run the below code for Cortex-M4 and Cortex-M7 */
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        /*loop Unrolling */
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        blkCnt = blockSize >> 2U;
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        /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.
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        ** a second loop below computes the remaining 1 to 3 samples. */
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        while (blkCnt > 0U)
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        {
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            /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */
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            in1 = *pInput++;
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            in2 = *pInput++;
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            in3 = *pInput++;
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            in4 = *pInput++;
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            sum += in1;
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            sum += in2;
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            sum += in3;
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            sum += in4;
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            /* Decrement the loop counter */
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            blkCnt--;
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        }
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        /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
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        ** No loop unrolling is used. */
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        blkCnt = blockSize % 0x4U;
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    #else
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        /* Run the below code for Cortex-M0 or Cortex-M3 */
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        /* Loop over blockSize number of values */
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        blkCnt = blockSize;
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    #endif
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    while (blkCnt > 0U)
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    {
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        /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */
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        sum += *pInput++;
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        /* Decrement the loop counter */
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        blkCnt--;
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    }
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    /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) / blockSize  */
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    fMean = sum / (float32_t) blockSize;
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    pInput = pSrc;
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    #if defined(ARM_MATH_DSP)
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        /*loop Unrolling */
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        blkCnt = blockSize >> 2U;
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        /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.
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        ** a second loop below computes the remaining 1 to 3 samples. */
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        while (blkCnt > 0U)
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        {
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            fValue = *pInput++ - fMean;
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            fSum += fValue * fValue;
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            fValue = *pInput++ - fMean;
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            fSum += fValue * fValue;
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            fValue = *pInput++ - fMean;
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            fSum += fValue * fValue;
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            fValue = *pInput++ - fMean;
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            fSum += fValue * fValue;
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            /* Decrement the loop counter */
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            blkCnt--;
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        }
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        blkCnt = blockSize % 0x4U;
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    #else
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        /* Run the below code for Cortex-M0 or Cortex-M3 */
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        /* Loop over blockSize number of values */
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        blkCnt = blockSize;
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    #endif
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    while (blkCnt > 0U)
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    {
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        fValue = *pInput++ - fMean;
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        fSum += fValue * fValue;
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        /* Decrement the loop counter */
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        blkCnt--;
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    }
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    /* Variance */
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    *pResult = fSum / (float32_t)(blockSize - 1.0f);
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}
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/**
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 * @} end of variance group
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 */