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| 56 | mjames | 1 | /* ---------------------------------------------------------------------- |
| 2 | * Project: CMSIS DSP Library |
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| 3 | * Title: arm_dct4_f32.c |
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| 4 | * Description: Processing function of DCT4 & IDCT4 F32 |
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| 5 | * |
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| 6 | * $Date: 27. January 2017 |
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| 7 | * $Revision: V.1.5.1 |
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| 8 | * |
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| 9 | * Target Processor: Cortex-M cores |
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| 10 | * -------------------------------------------------------------------- */ |
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| 11 | /* |
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| 12 | * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. |
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| 13 | * |
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| 14 | * SPDX-License-Identifier: Apache-2.0 |
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| 15 | * |
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| 16 | * Licensed under the Apache License, Version 2.0 (the License); you may |
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| 17 | * not use this file except in compliance with the License. |
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| 18 | * You may obtain a copy of the License at |
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| 19 | * |
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| 20 | * www.apache.org/licenses/LICENSE-2.0 |
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| 21 | * |
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| 22 | * Unless required by applicable law or agreed to in writing, software |
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| 23 | * distributed under the License is distributed on an AS IS BASIS, WITHOUT |
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| 24 | * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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| 25 | * See the License for the specific language governing permissions and |
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| 26 | * limitations under the License. |
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| 27 | */ |
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| 28 | |||
| 29 | #include "arm_math.h" |
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| 30 | |||
| 31 | /** |
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| 32 | * @ingroup groupTransforms |
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| 33 | */ |
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| 34 | |||
| 35 | /** |
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| 36 | * @defgroup DCT4_IDCT4 DCT Type IV Functions |
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| 37 | * Representation of signals by minimum number of values is important for storage and transmission. |
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| 38 | * The possibility of large discontinuity between the beginning and end of a period of a signal |
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| 39 | * in DFT can be avoided by extending the signal so that it is even-symmetric. |
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| 40 | * Discrete Cosine Transform (DCT) is constructed such that its energy is heavily concentrated in the lower part of the |
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| 41 | * spectrum and is very widely used in signal and image coding applications. |
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| 42 | * The family of DCTs (DCT type- 1,2,3,4) is the outcome of different combinations of homogeneous boundary conditions. |
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| 43 | * DCT has an excellent energy-packing capability, hence has many applications and in data compression in particular. |
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| 44 | * |
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| 45 | * DCT is essentially the Discrete Fourier Transform(DFT) of an even-extended real signal. |
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| 46 | * Reordering of the input data makes the computation of DCT just a problem of |
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| 47 | * computing the DFT of a real signal with a few additional operations. |
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| 48 | * This approach provides regular, simple, and very efficient DCT algorithms for practical hardware and software implementations. |
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| 49 | * |
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| 50 | * DCT type-II can be implemented using Fast fourier transform (FFT) internally, as the transform is applied on real values, Real FFT can be used. |
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| 51 | * DCT4 is implemented using DCT2 as their implementations are similar except with some added pre-processing and post-processing. |
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| 52 | * DCT2 implementation can be described in the following steps: |
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| 53 | * - Re-ordering input |
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| 54 | * - Calculating Real FFT |
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| 55 | * - Multiplication of weights and Real FFT output and getting real part from the product. |
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| 56 | * |
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| 57 | * This process is explained by the block diagram below: |
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| 58 | * \image html DCT4.gif "Discrete Cosine Transform - type-IV" |
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| 59 | * |
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| 60 | * \par Algorithm: |
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| 61 | * The N-point type-IV DCT is defined as a real, linear transformation by the formula: |
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| 62 | * \image html DCT4Equation.gif |
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| 63 | * where <code>k = 0,1,2,.....N-1</code> |
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| 64 | *\par |
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| 65 | * Its inverse is defined as follows: |
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| 66 | * \image html IDCT4Equation.gif |
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| 67 | * where <code>n = 0,1,2,.....N-1</code> |
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| 68 | *\par |
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| 69 | * The DCT4 matrices become involutory (i.e. they are self-inverse) by multiplying with an overall scale factor of sqrt(2/N). |
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| 70 | * The symmetry of the transform matrix indicates that the fast algorithms for the forward |
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| 71 | * and inverse transform computation are identical. |
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| 72 | * Note that the implementation of Inverse DCT4 and DCT4 is same, hence same process function can be used for both. |
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| 73 | * |
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| 74 | * \par Lengths supported by the transform: |
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| 75 | * As DCT4 internally uses Real FFT, it supports all the lengths 128, 512, 2048 and 8192. |
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| 76 | * The library provides separate functions for Q15, Q31, and floating-point data types. |
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| 77 | * \par Instance Structure |
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| 78 | * The instances for Real FFT and FFT, cosine values table and twiddle factor table are stored in an instance data structure. |
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| 79 | * A separate instance structure must be defined for each transform. |
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| 80 | * There are separate instance structure declarations for each of the 3 supported data types. |
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| 81 | * |
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| 82 | * \par Initialization Functions |
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| 83 | * There is also an associated initialization function for each data type. |
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| 84 | * The initialization function performs the following operations: |
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| 85 | * - Sets the values of the internal structure fields. |
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| 86 | * - Initializes Real FFT as its process function is used internally in DCT4, by calling arm_rfft_init_f32(). |
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| 87 | * \par |
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| 88 | * Use of the initialization function is optional. |
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| 89 | * However, if the initialization function is used, then the instance structure cannot be placed into a const data section. |
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| 90 | * To place an instance structure into a const data section, the instance structure must be manually initialized. |
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| 91 | * Manually initialize the instance structure as follows: |
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| 92 | * <pre> |
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| 93 | *arm_dct4_instance_f32 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
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| 94 | *arm_dct4_instance_q31 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
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| 95 | *arm_dct4_instance_q15 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
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| 96 | * </pre> |
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| 97 | * where \c N is the length of the DCT4; \c Nby2 is half of the length of the DCT4; |
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| 98 | * \c normalize is normalizing factor used and is equal to <code>sqrt(2/N)</code>; |
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| 99 | * \c pTwiddle points to the twiddle factor table; |
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| 100 | * \c pCosFactor points to the cosFactor table; |
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| 101 | * \c pRfft points to the real FFT instance; |
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| 102 | * \c pCfft points to the complex FFT instance; |
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| 103 | * The CFFT and RFFT structures also needs to be initialized, refer to arm_cfft_radix4_f32() |
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| 104 | * and arm_rfft_f32() respectively for details regarding static initialization. |
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| 105 | * |
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| 106 | * \par Fixed-Point Behavior |
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| 107 | * Care must be taken when using the fixed-point versions of the DCT4 transform functions. |
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| 108 | * In particular, the overflow and saturation behavior of the accumulator used in each function must be considered. |
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| 109 | * Refer to the function specific documentation below for usage guidelines. |
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| 110 | */ |
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| 111 | |||
| 112 | /** |
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| 113 | * @addtogroup DCT4_IDCT4 |
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| 114 | * @{ |
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| 115 | */ |
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| 116 | |||
| 117 | /** |
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| 118 | * @brief Processing function for the floating-point DCT4/IDCT4. |
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| 119 | * @param[in] *S points to an instance of the floating-point DCT4/IDCT4 structure. |
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| 120 | * @param[in] *pState points to state buffer. |
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| 121 | * @param[in,out] *pInlineBuffer points to the in-place input and output buffer. |
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| 122 | * @return none. |
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| 123 | */ |
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| 124 | |||
| 125 | void arm_dct4_f32( |
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| 126 | const arm_dct4_instance_f32 * S, |
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| 127 | float32_t * pState, |
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| 128 | float32_t * pInlineBuffer) |
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| 129 | { |
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| 130 | uint32_t i; /* Loop counter */ |
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| 131 | float32_t *weights = S->pTwiddle; /* Pointer to the Weights table */ |
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| 132 | float32_t *cosFact = S->pCosFactor; /* Pointer to the cos factors table */ |
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| 133 | float32_t *pS1, *pS2, *pbuff; /* Temporary pointers for input buffer and pState buffer */ |
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| 134 | float32_t in; /* Temporary variable */ |
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| 135 | |||
| 136 | |||
| 137 | /* DCT4 computation involves DCT2 (which is calculated using RFFT) |
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| 138 | * along with some pre-processing and post-processing. |
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| 139 | * Computational procedure is explained as follows: |
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| 140 | * (a) Pre-processing involves multiplying input with cos factor, |
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| 141 | * r(n) = 2 * u(n) * cos(pi*(2*n+1)/(4*n)) |
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| 142 | * where, |
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| 143 | * r(n) -- output of preprocessing |
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| 144 | * u(n) -- input to preprocessing(actual Source buffer) |
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| 145 | * (b) Calculation of DCT2 using FFT is divided into three steps: |
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| 146 | * Step1: Re-ordering of even and odd elements of input. |
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| 147 | * Step2: Calculating FFT of the re-ordered input. |
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| 148 | * Step3: Taking the real part of the product of FFT output and weights. |
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| 149 | * (c) Post-processing - DCT4 can be obtained from DCT2 output using the following equation: |
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| 150 | * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
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| 151 | * where, |
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| 152 | * Y4 -- DCT4 output, Y2 -- DCT2 output |
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| 153 | * (d) Multiplying the output with the normalizing factor sqrt(2/N). |
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| 154 | */ |
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| 155 | |||
| 156 | /*-------- Pre-processing ------------*/ |
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| 157 | /* Multiplying input with cos factor i.e. r(n) = 2 * x(n) * cos(pi*(2*n+1)/(4*n)) */ |
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| 158 | arm_scale_f32(pInlineBuffer, 2.0f, pInlineBuffer, S->N); |
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| 159 | arm_mult_f32(pInlineBuffer, cosFact, pInlineBuffer, S->N); |
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| 160 | |||
| 161 | /* ---------------------------------------------------------------- |
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| 162 | * Step1: Re-ordering of even and odd elements as, |
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| 163 | * pState[i] = pInlineBuffer[2*i] and |
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| 164 | * pState[N-i-1] = pInlineBuffer[2*i+1] where i = 0 to N/2 |
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| 165 | ---------------------------------------------------------------------*/ |
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| 166 | |||
| 167 | /* pS1 initialized to pState */ |
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| 168 | pS1 = pState; |
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| 169 | |||
| 170 | /* pS2 initialized to pState+N-1, so that it points to the end of the state buffer */ |
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| 171 | pS2 = pState + (S->N - 1U); |
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| 172 | |||
| 173 | /* pbuff initialized to input buffer */ |
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| 174 | pbuff = pInlineBuffer; |
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| 175 | |||
| 176 | #if defined (ARM_MATH_DSP) |
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| 177 | |||
| 178 | /* Run the below code for Cortex-M4 and Cortex-M3 */ |
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| 179 | |||
| 180 | /* Initializing the loop counter to N/2 >> 2 for loop unrolling by 4 */ |
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| 181 | i = (uint32_t) S->Nby2 >> 2U; |
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| 182 | |||
| 183 | /* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
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| 184 | ** a second loop below computes the remaining 1 to 3 samples. */ |
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| 185 | do |
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| 186 | { |
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| 187 | /* Re-ordering of even and odd elements */ |
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| 188 | /* pState[i] = pInlineBuffer[2*i] */ |
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| 189 | *pS1++ = *pbuff++; |
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| 190 | /* pState[N-i-1] = pInlineBuffer[2*i+1] */ |
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| 191 | *pS2-- = *pbuff++; |
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| 192 | |||
| 193 | *pS1++ = *pbuff++; |
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| 194 | *pS2-- = *pbuff++; |
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| 195 | |||
| 196 | *pS1++ = *pbuff++; |
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| 197 | *pS2-- = *pbuff++; |
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| 198 | |||
| 199 | *pS1++ = *pbuff++; |
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| 200 | *pS2-- = *pbuff++; |
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| 201 | |||
| 202 | /* Decrement the loop counter */ |
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| 203 | i--; |
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| 204 | } while (i > 0U); |
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| 205 | |||
| 206 | /* pbuff initialized to input buffer */ |
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| 207 | pbuff = pInlineBuffer; |
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| 208 | |||
| 209 | /* pS1 initialized to pState */ |
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| 210 | pS1 = pState; |
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| 211 | |||
| 212 | /* Initializing the loop counter to N/4 instead of N for loop unrolling */ |
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| 213 | i = (uint32_t) S->N >> 2U; |
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| 214 | |||
| 215 | /* Processing with loop unrolling 4 times as N is always multiple of 4. |
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| 216 | * Compute 4 outputs at a time */ |
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| 217 | do |
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| 218 | { |
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| 219 | /* Writing the re-ordered output back to inplace input buffer */ |
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| 220 | *pbuff++ = *pS1++; |
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| 221 | *pbuff++ = *pS1++; |
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| 222 | *pbuff++ = *pS1++; |
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| 223 | *pbuff++ = *pS1++; |
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| 224 | |||
| 225 | /* Decrement the loop counter */ |
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| 226 | i--; |
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| 227 | } while (i > 0U); |
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| 228 | |||
| 229 | |||
| 230 | /* --------------------------------------------------------- |
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| 231 | * Step2: Calculate RFFT for N-point input |
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| 232 | * ---------------------------------------------------------- */ |
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| 233 | /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ |
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| 234 | arm_rfft_f32(S->pRfft, pInlineBuffer, pState); |
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| 235 | |||
| 236 | /*---------------------------------------------------------------------- |
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| 237 | * Step3: Multiply the FFT output with the weights. |
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| 238 | *----------------------------------------------------------------------*/ |
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| 239 | arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); |
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| 240 | |||
| 241 | /* ----------- Post-processing ---------- */ |
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| 242 | /* DCT-IV can be obtained from DCT-II by the equation, |
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| 243 | * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
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| 244 | * Hence, Y4(0) = Y2(0)/2 */ |
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| 245 | /* Getting only real part from the output and Converting to DCT-IV */ |
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| 246 | |||
| 247 | /* Initializing the loop counter to N >> 2 for loop unrolling by 4 */ |
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| 248 | i = ((uint32_t) S->N - 1U) >> 2U; |
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| 249 | |||
| 250 | /* pbuff initialized to input buffer. */ |
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| 251 | pbuff = pInlineBuffer; |
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| 252 | |||
| 253 | /* pS1 initialized to pState */ |
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| 254 | pS1 = pState; |
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| 255 | |||
| 256 | /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ |
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| 257 | in = *pS1++ * (float32_t) 0.5; |
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| 258 | /* input buffer acts as inplace, so output values are stored in the input itself. */ |
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| 259 | *pbuff++ = in; |
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| 260 | |||
| 261 | /* pState pointer is incremented twice as the real values are located alternatively in the array */ |
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| 262 | pS1++; |
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| 263 | |||
| 264 | /* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
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| 265 | ** a second loop below computes the remaining 1 to 3 samples. */ |
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| 266 | do |
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| 267 | { |
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| 268 | /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
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| 269 | /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
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| 270 | in = *pS1++ - in; |
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| 271 | *pbuff++ = in; |
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| 272 | /* points to the next real value */ |
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| 273 | pS1++; |
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| 274 | |||
| 275 | in = *pS1++ - in; |
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| 276 | *pbuff++ = in; |
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| 277 | pS1++; |
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| 278 | |||
| 279 | in = *pS1++ - in; |
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| 280 | *pbuff++ = in; |
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| 281 | pS1++; |
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| 282 | |||
| 283 | in = *pS1++ - in; |
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| 284 | *pbuff++ = in; |
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| 285 | pS1++; |
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| 286 | |||
| 287 | /* Decrement the loop counter */ |
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| 288 | i--; |
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| 289 | } while (i > 0U); |
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| 290 | |||
| 291 | /* If the blockSize is not a multiple of 4, compute any remaining output samples here. |
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| 292 | ** No loop unrolling is used. */ |
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| 293 | i = ((uint32_t) S->N - 1U) % 0x4U; |
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| 294 | |||
| 295 | while (i > 0U) |
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| 296 | { |
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| 297 | /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
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| 298 | /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
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| 299 | in = *pS1++ - in; |
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| 300 | *pbuff++ = in; |
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| 301 | /* points to the next real value */ |
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| 302 | pS1++; |
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| 303 | |||
| 304 | /* Decrement the loop counter */ |
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| 305 | i--; |
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| 306 | } |
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| 307 | |||
| 308 | |||
| 309 | /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ |
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| 310 | |||
| 311 | /* Initializing the loop counter to N/4 instead of N for loop unrolling */ |
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| 312 | i = (uint32_t) S->N >> 2U; |
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| 313 | |||
| 314 | /* pbuff initialized to the pInlineBuffer(now contains the output values) */ |
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| 315 | pbuff = pInlineBuffer; |
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| 316 | |||
| 317 | /* Processing with loop unrolling 4 times as N is always multiple of 4. Compute 4 outputs at a time */ |
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| 318 | do |
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| 319 | { |
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| 320 | /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ |
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| 321 | in = *pbuff; |
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| 322 | *pbuff++ = in * S->normalize; |
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| 323 | |||
| 324 | in = *pbuff; |
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| 325 | *pbuff++ = in * S->normalize; |
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| 326 | |||
| 327 | in = *pbuff; |
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| 328 | *pbuff++ = in * S->normalize; |
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| 329 | |||
| 330 | in = *pbuff; |
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| 331 | *pbuff++ = in * S->normalize; |
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| 332 | |||
| 333 | /* Decrement the loop counter */ |
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| 334 | i--; |
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| 335 | } while (i > 0U); |
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| 336 | |||
| 337 | |||
| 338 | #else |
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| 339 | |||
| 340 | /* Run the below code for Cortex-M0 */ |
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| 341 | |||
| 342 | /* Initializing the loop counter to N/2 */ |
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| 343 | i = (uint32_t) S->Nby2; |
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| 344 | |||
| 345 | do |
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| 346 | { |
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| 347 | /* Re-ordering of even and odd elements */ |
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| 348 | /* pState[i] = pInlineBuffer[2*i] */ |
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| 349 | *pS1++ = *pbuff++; |
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| 350 | /* pState[N-i-1] = pInlineBuffer[2*i+1] */ |
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| 351 | *pS2-- = *pbuff++; |
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| 352 | |||
| 353 | /* Decrement the loop counter */ |
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| 354 | i--; |
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| 355 | } while (i > 0U); |
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| 356 | |||
| 357 | /* pbuff initialized to input buffer */ |
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| 358 | pbuff = pInlineBuffer; |
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| 359 | |||
| 360 | /* pS1 initialized to pState */ |
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| 361 | pS1 = pState; |
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| 362 | |||
| 363 | /* Initializing the loop counter */ |
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| 364 | i = (uint32_t) S->N; |
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| 365 | |||
| 366 | do |
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| 367 | { |
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| 368 | /* Writing the re-ordered output back to inplace input buffer */ |
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| 369 | *pbuff++ = *pS1++; |
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| 370 | |||
| 371 | /* Decrement the loop counter */ |
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| 372 | i--; |
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| 373 | } while (i > 0U); |
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| 374 | |||
| 375 | |||
| 376 | /* --------------------------------------------------------- |
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| 377 | * Step2: Calculate RFFT for N-point input |
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| 378 | * ---------------------------------------------------------- */ |
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| 379 | /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ |
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| 380 | arm_rfft_f32(S->pRfft, pInlineBuffer, pState); |
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| 381 | |||
| 382 | /*---------------------------------------------------------------------- |
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| 383 | * Step3: Multiply the FFT output with the weights. |
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| 384 | *----------------------------------------------------------------------*/ |
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| 385 | arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); |
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| 386 | |||
| 387 | /* ----------- Post-processing ---------- */ |
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| 388 | /* DCT-IV can be obtained from DCT-II by the equation, |
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| 389 | * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
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| 390 | * Hence, Y4(0) = Y2(0)/2 */ |
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| 391 | /* Getting only real part from the output and Converting to DCT-IV */ |
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| 392 | |||
| 393 | /* pbuff initialized to input buffer. */ |
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| 394 | pbuff = pInlineBuffer; |
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| 395 | |||
| 396 | /* pS1 initialized to pState */ |
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| 397 | pS1 = pState; |
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| 398 | |||
| 399 | /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ |
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| 400 | in = *pS1++ * (float32_t) 0.5; |
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| 401 | /* input buffer acts as inplace, so output values are stored in the input itself. */ |
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| 402 | *pbuff++ = in; |
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| 403 | |||
| 404 | /* pState pointer is incremented twice as the real values are located alternatively in the array */ |
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| 405 | pS1++; |
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| 406 | |||
| 407 | /* Initializing the loop counter */ |
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| 408 | i = ((uint32_t) S->N - 1U); |
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| 409 | |||
| 410 | do |
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| 411 | { |
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| 412 | /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
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| 413 | /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
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| 414 | in = *pS1++ - in; |
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| 415 | *pbuff++ = in; |
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| 416 | /* points to the next real value */ |
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| 417 | pS1++; |
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| 418 | |||
| 419 | |||
| 420 | /* Decrement the loop counter */ |
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| 421 | i--; |
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| 422 | } while (i > 0U); |
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| 423 | |||
| 424 | |||
| 425 | /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ |
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| 426 | |||
| 427 | /* Initializing the loop counter */ |
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| 428 | i = (uint32_t) S->N; |
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| 429 | |||
| 430 | /* pbuff initialized to the pInlineBuffer(now contains the output values) */ |
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| 431 | pbuff = pInlineBuffer; |
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| 432 | |||
| 433 | do |
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| 434 | { |
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| 435 | /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ |
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| 436 | in = *pbuff; |
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| 437 | *pbuff++ = in * S->normalize; |
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| 438 | |||
| 439 | /* Decrement the loop counter */ |
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| 440 | i--; |
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| 441 | } while (i > 0U); |
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| 442 | |||
| 443 | #endif /* #if defined (ARM_MATH_DSP) */ |
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| 444 | |||
| 445 | } |
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| 446 | |||
| 447 | /** |
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| 448 | * @} end of DCT4_IDCT4 group |
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| 449 | */ |