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| 2 | mjames | 1 | /* ---------------------------------------------------------------------------- |
| 2 | * Copyright (C) 2010-2014 ARM Limited. All rights reserved. |
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| 3 | * |
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| 4 | * $Date: 19. March 2015 |
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| 5 | * $Revision: V.1.4.5 |
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| 6 | * |
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| 7 | * Project: CMSIS DSP Library |
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| 8 | * Title: arm_float_to_q31.c |
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| 9 | * |
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| 10 | * Description: Converts the elements of the floating-point vector to Q31 vector. |
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| 11 | * |
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| 12 | * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 |
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| 13 | * |
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| 14 | * Redistribution and use in source and binary forms, with or without |
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| 15 | * modification, are permitted provided that the following conditions |
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| 16 | * are met: |
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| 17 | * - Redistributions of source code must retain the above copyright |
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| 18 | * notice, this list of conditions and the following disclaimer. |
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| 19 | * - Redistributions in binary form must reproduce the above copyright |
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| 20 | * notice, this list of conditions and the following disclaimer in |
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| 21 | * the documentation and/or other materials provided with the |
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| 22 | * distribution. |
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| 23 | * - Neither the name of ARM LIMITED nor the names of its contributors |
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| 24 | * may be used to endorse or promote products derived from this |
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| 25 | * software without specific prior written permission. |
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| 26 | * |
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| 27 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| 28 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| 29 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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| 30 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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| 31 | * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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| 32 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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| 33 | * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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| 34 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
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| 35 | * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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| 36 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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| 37 | * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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| 38 | * POSSIBILITY OF SUCH DAMAGE. |
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| 39 | * ---------------------------------------------------------------------------- */ |
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| 40 | |||
| 41 | #include "arm_math.h" |
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| 42 | |||
| 43 | /** |
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| 44 | * @ingroup groupSupport |
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| 45 | */ |
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| 46 | |||
| 47 | /** |
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| 48 | * @defgroup float_to_x Convert 32-bit floating point value |
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| 49 | */ |
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| 50 | |||
| 51 | /** |
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| 52 | * @addtogroup float_to_x |
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| 53 | * @{ |
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| 54 | */ |
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| 55 | |||
| 56 | /** |
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| 57 | * @brief Converts the elements of the floating-point vector to Q31 vector. |
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| 58 | * @param[in] *pSrc points to the floating-point input vector |
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| 59 | * @param[out] *pDst points to the Q31 output vector |
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| 60 | * @param[in] blockSize length of the input vector |
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| 61 | * @return none. |
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| 62 | * |
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| 63 | *\par Description: |
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| 64 | * \par |
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| 65 | * The equation used for the conversion process is: |
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| 66 | * |
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| 67 | * <pre> |
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| 68 | * pDst[n] = (q31_t)(pSrc[n] * 2147483648); 0 <= n < blockSize. |
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| 69 | * </pre> |
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| 70 | * <b>Scaling and Overflow Behavior:</b> |
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| 71 | * \par |
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| 72 | * The function uses saturating arithmetic. |
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| 73 | * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated. |
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| 74 | * |
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| 75 | * \note In order to apply rounding, the library should be rebuilt with the ROUNDING macro |
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| 76 | * defined in the preprocessor section of project options. |
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| 77 | */ |
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| 78 | |||
| 79 | |||
| 80 | void arm_float_to_q31( |
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| 81 | float32_t * pSrc, |
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| 82 | q31_t * pDst, |
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| 83 | uint32_t blockSize) |
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| 84 | { |
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| 85 | float32_t *pIn = pSrc; /* Src pointer */ |
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| 86 | uint32_t blkCnt; /* loop counter */ |
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| 87 | |||
| 88 | #ifdef ARM_MATH_ROUNDING |
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| 89 | |||
| 90 | float32_t in; |
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| 91 | |||
| 92 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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| 93 | |||
| 94 | #ifndef ARM_MATH_CM0_FAMILY |
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| 95 | |||
| 96 | /* Run the below code for Cortex-M4 and Cortex-M3 */ |
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| 97 | |||
| 98 | /*loop Unrolling */ |
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| 99 | blkCnt = blockSize >> 2u; |
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| 100 | |||
| 101 | /* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
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| 102 | ** a second loop below computes the remaining 1 to 3 samples. */ |
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| 103 | while(blkCnt > 0u) |
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| 104 | { |
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| 105 | |||
| 106 | #ifdef ARM_MATH_ROUNDING |
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| 107 | |||
| 108 | /* C = A * 32768 */ |
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| 109 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 110 | in = *pIn++; |
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| 111 | in = (in * 2147483648.0f); |
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| 112 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 113 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 114 | |||
| 115 | in = *pIn++; |
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| 116 | in = (in * 2147483648.0f); |
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| 117 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 118 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 119 | |||
| 120 | in = *pIn++; |
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| 121 | in = (in * 2147483648.0f); |
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| 122 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 123 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 124 | |||
| 125 | in = *pIn++; |
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| 126 | in = (in * 2147483648.0f); |
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| 127 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 128 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 129 | |||
| 130 | #else |
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| 131 | |||
| 132 | /* C = A * 2147483648 */ |
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| 133 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 134 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 135 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 136 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 137 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 138 | |||
| 139 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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| 140 | |||
| 141 | /* Decrement the loop counter */ |
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| 142 | blkCnt--; |
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| 143 | } |
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| 144 | |||
| 145 | /* If the blockSize is not a multiple of 4, compute any remaining output samples here. |
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| 146 | ** No loop unrolling is used. */ |
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| 147 | blkCnt = blockSize % 0x4u; |
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| 148 | |||
| 149 | while(blkCnt > 0u) |
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| 150 | { |
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| 151 | |||
| 152 | #ifdef ARM_MATH_ROUNDING |
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| 153 | |||
| 154 | /* C = A * 2147483648 */ |
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| 155 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 156 | in = *pIn++; |
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| 157 | in = (in * 2147483648.0f); |
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| 158 | in += in > 0.0f ? 0.5f : -0.5f; |
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| 159 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 160 | |||
| 161 | #else |
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| 162 | |||
| 163 | /* C = A * 2147483648 */ |
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| 164 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 165 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 166 | |||
| 167 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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| 168 | |||
| 169 | /* Decrement the loop counter */ |
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| 170 | blkCnt--; |
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| 171 | } |
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| 172 | |||
| 173 | |||
| 174 | #else |
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| 175 | |||
| 176 | /* Run the below code for Cortex-M0 */ |
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| 177 | |||
| 178 | /* Loop over blockSize number of values */ |
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| 179 | blkCnt = blockSize; |
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| 180 | |||
| 181 | while(blkCnt > 0u) |
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| 182 | { |
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| 183 | |||
| 184 | #ifdef ARM_MATH_ROUNDING |
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| 185 | |||
| 186 | /* C = A * 2147483648 */ |
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| 187 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 188 | in = *pIn++; |
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| 189 | in = (in * 2147483648.0f); |
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| 190 | in += in > 0 ? 0.5f : -0.5f; |
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| 191 | *pDst++ = clip_q63_to_q31((q63_t) (in)); |
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| 192 | |||
| 193 | #else |
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| 194 | |||
| 195 | /* C = A * 2147483648 */ |
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| 196 | /* convert from float to Q31 and then store the results in the destination buffer */ |
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| 197 | *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f)); |
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| 198 | |||
| 199 | #endif /* #ifdef ARM_MATH_ROUNDING */ |
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| 200 | |||
| 201 | /* Decrement the loop counter */ |
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| 202 | blkCnt--; |
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| 203 | } |
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| 204 | |||
| 205 | #endif /* #ifndef ARM_MATH_CM0_FAMILY */ |
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| 206 | |||
| 207 | } |
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| 208 | |||
| 209 | /** |
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| 210 | * @} end of float_to_x group |
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| 211 | */ |